Previously known as the 'Faction Fronts Mod', Clear Skies is a large scale modding initiative, to re-design and expand S.T.A.L.K.E.R.: Clear Sky. With the umbrella motive of creating a realistic, graphically superior and entertaining hybrid of the original game concept. Built from the best works the stalker clear sky modding community has to offer, along with the personal works of members from 828 studios. Clear Skies is an all inclusive package, designed towards a single vision, with a consistent level of quality and attention to detail.

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キレックス Sep 8 2011, 1:55pm says:

I liked the echoes. Also, is the bullet casing sound attached to the gun fire sound? As it sometimes sounds weird, like when standing near a ledge to hear the casing jingle.

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Sclera Author
Sclera Sep 8 2011, 1:56pm replied:

It isn't a part of the firing sound, but what you're describing will still happen, should we decide to keep it. Just a matter of weighing the pros and cons.

+2 votes   reply to comment
Predator_828 Creator
Predator_828 Sep 8 2011, 2:04pm says:

These weapon sounds are in my opinion, perfect. Some fine work here sclera! ;)

+2 votes   reply to comment
minotor1279 Sep 8 2011, 2:04pm says:

Before I was hoping it wouldn't be really loud and annoying but a nice touch.

Well done, I think you pulled it off really nicely.

+1 vote     reply to comment
Lito.LV Sep 8 2011, 2:04pm says:

Pretty nifty, I like it. :)

+1 vote     reply to comment
Lurkingbunny Sep 8 2011, 2:44pm says:

Whats the first area in the video it looks really freakin awesome

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Sclera Author
Sclera Sep 8 2011, 10:57pm replied:

That's the hospital. :)

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Prone Sep 8 2011, 3:17pm says:

The weapon sounds are a bit weak in my opinion. For example, the sound for the TOZ would be good for a pistol if you were going for realism. But if you aren't going for realism they sound nice.
And the echo is a great touch, and sounds great.

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Sclera Author
Sclera Sep 8 2011, 10:54pm replied:

The video quality degrades the sounds a bit. In-game, the sounds are very loud and direct sounding, without being distorted or sounding artificial. On the shotgun, however, it is going to be a bit louder than it is in this video.

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Prone Sep 9 2011, 5:32pm replied:

Ahh I see. Thanks for clearing that up.

+1 vote     reply to comment
strelok0017 Sep 8 2011, 3:52pm says:

Amazing! Sounds very life like. :)

+1 vote     reply to comment
Sclera Author
Sclera Sep 8 2011, 11:24pm replied:


+1 vote   reply to comment
nashathedog Sep 8 2011, 4:14pm says:

It sound nice for the autos but single shots seem like the pause is too long inbetween.
Listened a few times now and I think its taking to long to echo back its just not so noticable with auto fire
Have you found this sort of effect hit performance much

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Sclera Author
Sclera Sep 8 2011, 10:56pm replied:

I'm pretty happy with the delay time at this point. I haven't noticed a performance hit, except for when firing the first shot (after loading the game, and only once), it takes about a third of a second I guess to load all of the sounds.

+1 vote   reply to comment
N.Aaroe Sep 9 2011, 9:49am says:

Really good quality of the echoes. It gives a sense of being in a deserted place where only such sounds break the silence of emptiness

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Demonstrating gunfire echoes, as well as the sounds of casings hitting the ground.

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Sep 8th, 2011
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