The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Welcome to CryRecon:NanoWarrior a single player total conversion modification of CryTek's "Crysis" running on CryEngine2. We aim to present an entirely new military based first person shooter in the same genre as the "GhostRecon" & "RainbowSix" series. Utilizing advanced squad based mechanics, near future weapons technology and a vast assortment of tactical support systems, the player will have all the tools at hand to achieve their objectives with near limitless variation. You command the battlefield, welcome to war like you never experienced it!

Post news Report RSS Javelin HUD Work In Progress

A small update today as we begin working on the HUD for the Javelin missile system.

Posted by on

A small update today as we begin working on the HUD for the Javelin missile system. The missile is currently being launched from the LAW as we are re-modelling the Javelin to bring it up to standard with the rest of the mod. This video details the "Top" attack mode and should be considered a work in progress.


Post comment Comments
bakehouse
bakehouse - - 36 comments

nice work cant wait to see what this will be like in game

Reply Good karma Bad karma+1 vote
Spooboy
Spooboy - - 2,028 comments

Looks cool.

Reply Good karma Bad karma+1 vote
timi99
timi99 - - 243 comments

very good so far lol. make sure when you do it, the launcher looks upward at an angle. its unrealistic how when you're aiming horizontal the rocket goes up at an angle.

Reply Good karma Bad karma+1 vote
ausbushman
ausbushman - - 343 comments

This is a feature of the Javelin missile system, I assume - the missile launches up to gain height and then downwards on top of the target.

Reply Good karma Bad karma+2 votes
chris_sloany
chris_sloany - - 2,830 comments

amazing!

Reply Good karma Bad karma+1 vote
ausbushman
ausbushman - - 343 comments

Very good work on the hud and I like the addition of the grass moving when the missile is launched! Very nice!

Well done.

Reply Good karma Bad karma+1 vote
Fortran Author
Fortran - - 69 comments

Thanks guys, yes the proper Javelin model will fire at a slight angle as in real-life. Also as in real-life it will feature the "Direct" attack mode as well as "Top" attack.

Reply Good karma+1 vote
zxcjcxhlkj324hl321kj
zxcjcxhlkj324hl321kj - - 32 comments

wow cool

Reply Good karma Bad karma+1 vote
SinKing
SinKing - - 3,119 comments

Javelin are sweet launchers, very large and heavy, but very functional when it comes to destroying armor. Your animation and HUD look nice, but I wondered, if it would be possible to also add a missile cam option to the Javelin, either to make it manoueverable manually, or just to let you watch your missile fly and hit the target.

Reply Good karma Bad karma+1 vote
Fortran Author
Fortran - - 69 comments

Hi SinKing, Thanks for your comment, Its not something I have personally thought of doing as it is a code only job, but we will definitely consider that once we have a new programmer on the team.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: