Promode comes from a quote by John Carmack, the man behind the Quake series, asking for improved gameplays for competitive play. Challenge Promode Arena (CPMA) is our design for a fast-paced, competitive deathmatch game that combines the best parts of all the Quake games into a game that is deep and rewarding, giving back to players the more they play it. Promode is about combining exciting movement, well-balanced and deadly weaponry with deep strategy and a range of styles that allows each player to be as individual as they can, we want each player to reach their own potential and never be limited by the game. (c) iX, 2006

RSS Reviews
10

eukara says

Agree (1) Disagree

This is the definitive way to experience arena shooters.
Improved air-control, re-balanced weapons and huge customization options make this the go-to for any match.

10

koorIzatou says

Agree Disagree

final destination

10

dezdem says

Agree Disagree

<3

10

andwan0 says

10

darkyuri says

10

slavik00 says

10

FiredFox3 says

10

medve says

10

Underet says

10

AL|EN says