Presenting the CornCobMod or the CornCobMan's FunMod (I'm really creative and original with names you see).

Post tutorial Report RSS Sisters of Battle - General overview and detailed changes

Important changes to the Sisters of Battle faction from the vanilla game.

Posted by on - Basic Other

Sisters of Battle

Summary:

Relatively fragile, the Sisters of Battle rely heavily on their Faith abilities to protect themselves and strike at their enemies. Their vehicles are not exceptional but if used effectively can hold their own against those of other factions.

Differences from vanilla Soulstorm:

General

Sisters of Battle troops are generally slightly more numerous than before, their weapon upgrades slightly more powerful on the whole and their abilities tweaked slightly.

Troops

Battle Sister squads can now reinforce Imagifers similar to Celestians to boost their overall health. They start off with more squad members.
The Death Cult Assassin can now attach to squads, making them a hidden threat within squads in melee combat.
Missionaries now have small melee damage reduction bonus which can later apply to the squad to which he is attached. Missionary melee special attack damage has also been increased.
Seraphim now do more damage but are slightly less accurate. They can also have 1 more squad member.

Vehicles

The Exorcist tank has had its weapon damage and morale damage reduced but has a much a smaller spread and is therefore more effective against groups of troops.Immolators are now slightly cheaper.

Relic unit

The Living Saint health increased from 8000 to 10500 but now it cannot resurrect. It now does not suffer movement penalties while in cover or heavy cover.

Buildings

Sisters of Battle Purgatus Mines now explode 10 times like the mines of other factions. Once an enemy squad is hit by one they suffer damage and morale damage over time.

Weapon Upgrades

Battle Sisters can only carry a maximum of 3 Heavy Bolters per squad but they do more damage. Also their Flamers do less damage but the squad can upgrade to a maximum of 5 weapons instead of 4.

Abilities

Servitors Dismantle ability can no longer be used off the bat and requires tier 2.
Repentia Righteous Fervour ability no longer makes the squad lose health. Instead it makes the squad slower but receive less damage in melee combat.
Emperor's Touch ability now does much less damage to buildings and slightly less to vehicles.
Avenging Angels created by the Canoness ability do less damage but last 45 seconds instead of 22.

Faith

Maximum Faith has been increased from 100 to 125 to make it slightly easier to use Faith abilities
Shrine of the Living Saint now produces a small amount of Faith and increases max Faith cap by 10 Confessor now generates a small amount of Faith like the Canoness.
Faithful units (Canoness, Confessor, Celestians, Seraphim and Missionaries) give more faith when killed after Martyr's Gift researched.

New Stuff

Vehicles

The Scout Sentinel is a fast walker that is able to decapture strategic points. It is equipped with Heavy Flamers and can be upgraded to Multi-Meltas to provide additional anti-vehicle support.
Retributors are a ranged support troop choice to provide long range fire with their Heavy Bolters and the option to upgrade to Heavy Flamers for additional morale damage or Multi-Meltas for effective anti-vehicle fire at the cost of slightly reduced range.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Dawn of War
Creator
corncobman
Contact
Send Message
Release date
Mod watch
Follow
Tutorial
Tags
Tutorial
Browse
Tutorials
Report
Report
Share
Related Games
Dawn of War
Dawn of War Real Time Strategy