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Cop vs Cops mod for Max Payne 2
Added Double Barrel Shotgun
S&W 38 - beretta 92
S&W 44 Heavy Duty - Desert eagle
Type-05 - ingram
Aug Steyr - MP5
QBZ-95 - AK47
Scar-L - M4
Classic shotgun - shotgun
Sawed-off from Max Payne
SPAS-15 - striker
QBU-88 - SVD
M24 - Sniper rifle
New shoot animation for Aug,QBZ-95
There are no dual weapons
New characteristics for weapons
1 New Player model
2 Cleaners now Cops
5 models (with 5 sets)
5 models (with 3-5 sets)
4 Black Ops now SWAT
3 models (with 4 sets)
5 Semi-cleaners now Special Units
3 models (6 - 4 sets)
6 Boss cleaners now Detectivs
3 models (with 3 sets)
7 Russians now FBI
4 Models (wich 4 - 5 sets)
8 New Model vlad
9 New Model Kaufman
Taken 2 maps from mod Max Payne Chronicles: Bridge and Slaughter House.
Music and Sounds
All music from game L.A. Noir
New Sound weapons
New Sound projectiles,generic,Characters,menu,misc,physical
New shoot dodge
Nicklz - idea, models, sound and music.
AntiEvil - player model,kaufman model, coder, shooting and shootdodge anims, HUD, menu arts.
You probably noticed that this mod recently stopped its spread, these news will answer why.
1 Now mod wakes plot.Well, ie have their own history, maps, characters, style (which seems to be very bad not come out.), Style incidentally wakes Noir in all its manifestations.
2 To avoid noise, these mod we deleted it. Better to let the big wakes fashion than what is small and obscure.
3 All three forces are currently left to The Punisher War Zone mod and his story.
As for this project we have it froze to future development. After the release of Avenging there wakes seen. Thank you follow us, stay in touch and play only the best.
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