Kill as many waves of enemies as you can, with friends online or take fight alone.

Description

Changes since 0.1.8c: -Fixed an oversight in the rendering code that may have caused a bug. -Fixed an oversight in ghost prop prevention, now it works when the prop-holding gravity gun is taken away at the end of any game phase. -Weapon balance tweaked and totally de-hardcoded, now fully defined in skill.cfg (the values in server's skill.cfg determine the game rules). -Player now carries 2 SMG1 grenades and reloads the grenade launcher if the fired grenade was not the last one. -Increased antlion gib chance, now shotgun gibs antlions well and even AR2 primary fire can in the rare specific case (if it hits an antlion with 1 hp).

Preview
Contingency v0.1.8(*) -> v0.1.8e Patch
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