Total Conversion mod. Takes Company of Heroes from WW2 to the Vietnam Conflict.

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M60 reskin
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warhammerchaosgod
warhammerchaosgod

huh? I thought you guys were moving onto COH2?(which is currently unmoddable -.-)Seems 'nam is back mates!

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DukeOfJudea
DukeOfJudea

YEAH ITS NAM TIME!
and now kids here some flashbacks
Youtube.com

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Guest
Guest

thank you for coming back to this :)

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Rangers123
Rangers123

I have a question. its is about something that bothers me in coh. It is a small problem. will the soldier carrying M-60 be firing like an idiot by shooting it from the hip and holding the bi-pod or will he be aiming down the sight?. Just wondering because it is a pet peeve of mine in CoH. Thank You

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JesusOfCalgary Author
JesusOfCalgary

Either firing from the hip or he'll be using it like the BAR which I think would be pretty hard to do irl as well, lol. Maybe I can give BDNY a huge *** motivational speech convincing him to try and make it so the guy has to be laying down to fire, but I don't know want to bother bdny anymore than I have to, you know how it is

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Klevdude
Klevdude

Just use the 30cal animation that some mods use where the gunner lays down. Should do the trick

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JesusOfCalgary Author
JesusOfCalgary

well its possible to fire it from the hip, and it's an lmg, so wouldnt look right to have hmg animations, but maybe who knows, i'm stil lfiguring stuff out right now

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Woozle
Woozle

You don't aim down the sights on a machine gun like the M60 unless your in a braced position, the recoil is too heavy and you would be less accurate then just firing it from the hip.

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WAAAGGGH
WAAAGGGH

So finally you release your mod for COH1 and COH2 or just for COH2 but you teasing us still here or just for COH1 ?

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JesusOfCalgary Author
JesusOfCalgary

I guess I'm just stickin' to COH1, I'd explain why and go into further detail...but you know how it is

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Description

Credits:

Model: TheSoldier
Texture/UV Map: jesusOfCalgary
Animations: Hopefully BDNY, you know how it is

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