Modern Combat transports players into the midst of a high-tech war between the current-day Chinese and U.S. militaries. Incorporating all-new factions, units, doctrines, gamemodes, artwork, music, maps, and singleplayer missions, we aim to craft the most immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
can read it :( or blow it up
oh dw imageshack decided to load today :)
So the US are going to just be Wehrmacht but with different models? Come on, lets have some imagination here.
Not at all. Those tents (tier buildings) are able to be build and unbuilt in the field. This concept is completely new creates new possibilities for the offensive play, which WM lacks so far.
Some units are also quite diffrent from any existing WM units, like the Mortar Carrier, which is more like the PE Mortar halftrack, or TOW emplacments, which are more like the British bofors.
These new combinations will make the US faction play quite diffrent from the Wehrmacht faction, even if some of the unit concepts are not completely new.
Apart from this, we didn't want to invent a completely new faction design, but still maintain a gameplay that let's you feel, that you are playing CoH.