From the crew that previously brought you the acclaimed C&C Tiberian Dawn Redux mod for C&C Generals Zero Hour, we proudly bring you this sequel project, C&C Red Alert Redux! The mod features both Allied and Soviet factions from the original C&C Red Alert! Attack Dogs, Tesla Coils, Naval Warfare, Gap Generators, M.A.D. Tanks, and even Chronoshifting are all included in the mod! The nation subfactions and the story campaigns are still under development and will come at a later date.

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Report RSS First Look: Base Structures In-Game (view original)
First Look: Base Structures In-Game
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SharpPen
SharpPen - - 91 comments

Construction Yard is so small and cartoonish compared to other buildings. XD
Gold piles on that Refinery also looks a little weird. Really, who would let gold and rare minerals just lie like that on the floor? I know original shp was like that, but still...
Other than that, everything looks awesome, detailed, but not overdetailed. :3

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Comanche_Prime
Comanche_Prime - - 1,926 comments

agree with ConYard scaling, disagree with refinery - its not just lying around there - harvesters drop it there for a further processing...

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Description

Nearly all the base structures are completed and coded in. Some stuff is mixed as there are two bases with everything for the sake of in-game testing on this sandbox map. Actual gameplay footage will be coming soon.