This is a MOD for Command Conquer:Zero Hour, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the number of units of each faction to prevail Zero Hour, the unit will differ from nature (such as the Hummer into infantry units), the total number of units unchanged. Game camp for "Asian-Pacific Allance (APA), European Union (EU), Global Liberation Army (GLA)", each camp administered three generals, in accordance with general reference to Generals 2 specialty condemnation .

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Mr.AM Online
Mr.AM - - 244 comments

Beatiful graphiks :D keep up the work but i hope you bring in a generals selection menu into mod as well taht woult be awsome :D

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mahailong008 Author
mahailong008 - - 379 comments

Thank you.

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t95blackeagle
t95blackeagle - - 687 comments

better and better :D keep going

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mahailong008 Author
mahailong008 - - 379 comments

Thank you.

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Unity3D is more flexible than SAGE, right?

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MrTimm
MrTimm - - 4,994 comments

Unity3D is an engine, where you can make what ever you wanted, you are not bonded by the law of the engine like for example the SAGE which give you limit excess to what you really want to make. Lets say space combat or real explosive volcano's. If you want you can even make it so that the ground of the battlefield can be destroyed aswell by projectile's that miss there target.

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Comanche_Prime
Comanche_Prime - - 1,926 comments

If thats true, than its awesome)

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middle-kingdom
middle-kingdom - - 213 comments

换了一个新引擎?

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mahailong008 Author
mahailong008 - - 379 comments

Unity3D

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mahailong008 Author
mahailong008 - - 379 comments

不是换引擎,是新版本立项,ZH\CNC3\RA3\Unity3D版本都在制作。

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IamInnocent
IamInnocent - - 266 comments

看过去超酷的!不过比起 zero hour 或 ra3 来很像少了什么。。。 :/

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Guest
Guest - - 691,311 comments

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