This is a MOD for Command Conquer:Zero Hour, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the number of units of each faction to prevail Zero Hour, the unit will differ from nature (such as the Hummer into infantry units), the total number of units unchanged. Game camp for "Asian-Pacific Allance (APA), European Union (EU), Global Liberation Army (GLA)", each camp administered three generals, in accordance with general reference to Generals 2 specialty condemnation .
this is still generals right? XD
CNC3
im confused....
Our generals 2 MOD have three platforms: ZH \ CNC3 \ RA3.
Sooooo. Is there a seperate download for cnc3?? Or is thst later on or does the mod work in cnc3 ??
they are building this mod 3 time's, first was for CnC Zero Hour, the second release will be for Command and Conquer Tiberium Wars, then there will be a patch, and after that the final release will be for Command and Conquer Red Alert 3
yes
me too...
Very nice
Cool you are creating this mod for C&C 3 as well. Cant wait.
Thank you for your support.
Will the models and graphics be enhanced like the one in generals 2
And will there be enhanced textures and the boom effect and a crazy idea why don't you use the models of the C&C generals 2 pre alpha and it's textures and everything else
We do not want to receive EA's lawyers letters.
Why are you devs attempting to recreate this mod for 3 C&C platforms? RA3 version of this mod would fit much better over CNC3 and Zero Hour.
Because we have different platforms MOD makers.
Hey do you know the requirements for this mod for cnc 3.
Like with the original configuration requirements.