Colonialism 1600AD is a 17th century mod for Empire Total War. The mod will also reflect the changes from diverse to more uniform military dress, the decline of armour, the transition from arquebus-to-matchlock-to-flintlock muskets and from pike to bayonet.

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Installation

News 21 comments

To install. Download from here and follow installation instructions: 1.Place user.empire_script in C:\Users\...\AppData\Roaming\The Creative Assembly\Empire\scripts. Delete the previous scripts already located there first. 2. Place Col_loc_en, Col_models, Col_ui, colmod, Colo_events, Pikeman_animation_MOD, and patch_general_andy's_musket_sounds in the Data folder. The Data folder can be found in C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data. 3. If "new.pack" is in your Data folder, delete it. 4. Download the crashfix from the Addon section and install in the Data folder over the existing Col_models.pack. 5. Next place startpos.esf in C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data\campaigns\main. Now start Empire Total War as normal through Steam. Do not use Modmanager as this may prevent the faction specific generals from working. It is very important that you only install the patch after you install the core mod files. If you have new.pack from the previous installation then make sure to delete it so as to avoid crashes.

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Colonialism 1600AD crashfix

Colonialism 1600AD crashfix

Models Pack 0 comments

This file fixes a crash caused when dragoons are part of an army during the loading screen. To install: First install Colonialism 1600AD from the "Downloads...

Colonialism 1600 Music Pack

Colonialism 1600 Music Pack

Music 1 comment

This music pack adds (creative commons) works of Carlo Gesualdo, John Playford, Jean Baptiste Lully, Henry Purcell, Dietrich Buxtehude, Marin Marais...

Colonialism 1600AD 2.0 (30/06/2015)

Colonialism 1600AD 2.0 (30/06/2015)

Full Version 65 comments

17th century conversion of Empire Total War. To install : 1.Place user.empire_script in C:\Users\...\AppData\Roaming\The Creative Assembly\Empire\scripts...

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lord-eliot
lord-eliot

I don't know if this is a glitch but sometimes i recruit for example colonial pikemen and they turn into matchlock musketeers the next turn same for some cavalry, i only got this problem playing England.

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ericksid
ericksid

i cant find user.empire_script

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Jonal
Jonal

You have to go to %appData% :)

PS: Does anyone know how to fix crash on launch ?

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Diogolindir
Diogolindir

this mod is new for me and I guess I will install empire total war again, do you have Spanish Tercios? that would be aweeesome!

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Tucuma199
Tucuma199

Hey thank you for this awesome mod, but why isn´t scotland on this build? and why all factions have different names but same flag except for england and spain? also i´m getting start date 1700

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Unwilledduck
Unwilledduck

This is not correctly installed. Try again maybe this will solve it.

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swordmean
swordmean

so mutch love in this mod,dont give up:) bring it too the stars^^

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TheGreatCaptain
TheGreatCaptain

Could you post some pictures of the new features for the next download?

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Ukima
Ukima

It crashes everytime I want to start a grand campaign :( I think Darthmod ****** up my original game.

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ericksid
ericksid

yeah same when i try darth mod again it crash dont know why

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FalconerOmen Creator
FalconerOmen

I will update in a few weeks

Reply Good karma+4 votes
WienerSnitzel
WienerSnitzel

its been 2 months, why no update :(

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Highest Rated (2 agree) 10/10

Blasting fun, a very good mod, with the effort put into it clearly showing!

Jun 13 2014 by Dennizjoon

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