Colonialism 1600AD is a 17th century mod for Empire Total War. The mod will also reflect the changes from diverse to more uniform military dress, the decline of armour,  the transition from arquebus-to-matchlock-to-flintlock muskets and from pike to bayonet.

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19 comments by FalconerOmen on Mar 27th, 2014

To install: Place in the Empire Total War Data folder and start Modmanager. Select "New" and Launch. The other files are patches and run automatically. To install the startpos file: install to the campaigns/main folder inside tbe Data folder.  When run with Colonialism 1600AD, the startpos file resets the grand campaign starting date to 1600 and activates custom historical events, corrects historical ruler names/ages. Important: remove other mods from the Data folder first to avoid conflicts/crashes. Also follow the tips here to avoid CTDs. http://www.twcenter.net/forums/showthread.php?648894-How-to-avoid-CTDs

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Colonialism 1600AD loading screens addon

Colonialism 1600AD loading screens addon

May 16, 2014 Patch 4 comments

Adds new loading screens and portrait/names/descriptions to Colonialism 1600AD mod. Place in Empire Total War/data/ folder and run alongside the existing...

Startpos for Colonialism 1600AD updated 16/05/2014

Startpos for Colonialism 1600AD updated 16/05/2014

May 16, 2014 Patch 12 comments

Updated startpos file to run alongside Colonialism 1600AD. Install to Empire Total War/data/campaigns/main. Sets starting date to 1600AD, makes Scotland...

Colonialism 1600AD startpos (updated 05/05/2014)

Colonialism 1600AD startpos (updated 05/05/2014)

May 5, 2014 Patch 21 comments

Improves on the earlier startpos by bringing regions ownerships more into line with 1600AD. Changes include: Poland gains Ukraine, Russia gains Ingria...

Startpos for Colonialism 1600AD (older version)

Startpos for Colonialism 1600AD (older version)

Mar 23, 2014 Full Version 11 comments

This is an older startpos and I would recommend only using it if you have problems with the newer version uploaded on 05/05/2014. This addon for the Colonialism...

Colonialism 1600AD

Colonialism 1600AD

Mar 22, 2014 Full Version 20 comments

17th century conversion for Empire Total War. This latest version fixes a crash with some of the line infantry. This file is an updated version with fixes...

Post comment Comments  (0 - 10 of 391)
Aky03gamer
Aky03gamer 13hours 10mins ago says:

How does it install?? im from mexico, so i dont understand anything xDDDD

+1 vote     reply to comment
MrHappyboomer
MrHappyboomer 19hours 40mins ago says:

Any sort of news regarding next release date?

+1 vote     reply to comment
FalconerOmen
FalconerOmen 16hours 5mins ago replied:

No because there is too much to do. The next release will include portraits for the European ministers though.

+1 vote     reply to comment
Mofs
Mofs Sep 27 2014, 1:28pm says:

Can you add Wallachia to this mod please.

+1 vote     reply to comment
FalconerOmen
FalconerOmen Sep 27 2014, 4:39am says:

The next release will include the units from Nizam's Ottoman Realism Mod (with his permission - thank you).

+2 votes     reply to comment
Kaiser-Wilhelm
Kaiser-Wilhelm Sep 27 2014, 7:33am replied:

when is the next release?

+1 vote     reply to comment
FalconerOmen
FalconerOmen Sep 27 2014, 3:02pm replied:

Can't give a definite timeframe. A couple of weeks at least.

+2 votes     reply to comment
sevilla212
sevilla212 Sep 19 2014, 4:20am says:

I have Darth mod installed,can i install this?

+1 vote     reply to comment
NOTALLOFDALLAS!
NOTALLOFDALLAS! Sep 20 2014, 2:04am replied:

you can use some elements of Darthmod with this. you can use the sound pack, the effects pack, and pretty much anything that doesn't effect startpos or directly effects units.

+1 vote     reply to comment
sevilla212
sevilla212 Sep 20 2014, 5:21am replied:

Is posible Make a launcher?

+1 vote     reply to comment
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Platform
Windows
Developer
Ex Unitae Vires
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Release Date
Released Mar 17, 2014
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Real Time Strategy
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War
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Single Player
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