CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and features realistic units from the 80's. We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics. CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.). Also we we have a lot of infantry in the game, not all of them are just cannon fodder.
This is my fourth map for CWC, this time an inland map without water. It contains a lot of hills, valleys and forests. The map is called "Countryside Combat", and is somewhere in central Europe, and opposite to my last map, this is a "peaceful" area where the cold war hasn't gone hot - yet!
Put this folder in your Command and Conquer Generals Zero Hour data\Maps folder.
Located under Documents and Settings. Remember to put the whole folder in your maps directory, otherwise it will not work!
It should look like this: "C:\Documents and Settings\Username\My Documents\Command and Conquer Generals Zero Hour Data\Maps"
Applications\Command and Conquer Generals\Zero Hour\User Data\Maps
This is a 2 players map, it contains 6 flags and 6 fuel depots, differing in size. That "guarantees" 1-2 flags each, and fighting for the last three that are closer to the center. The map fully supports AI players, and has both convoys and secondary objectives. This map does not focus very much on town and city-fighting, as there are large areas of open land, and almost all of the map is accesible with land units. There are a few emplacements of buildings and small towns where some of the flags are.