7 new races, new units and features for the original 9 races. With the mission to bring all races to Dawn of War, in the style of their Codex, drawing inspiration from the Table Top Game. The complete collection of the Codex Mod to date.
Hey, just the latest news from the Codex mod team, primarily regarding 3.4. Thanks very much.
Posted by deathteam15 on Sep 14th, 2012
Codex News from the very top
Behind the scenes with 3.4:
Minor delays due to rain, vehicle failures, severe weather and flash floods, failure of computers, disease epidemic, internet failures, house displacement, a cruise and sheer laziness (or that might just be me...).
However, work is still going ahead thanks to our brave heroes on the Codex mod team. The primary factor of slow work is that the work keeps on growing, and 3.4 is easily the largest update since Codex went live on ModDB.
Apart from the primary attraction of the Grey Knight overhaul, is the new allies Phase 1 for every race (except from Adeptus Mechanicus), new units for several races, icon updates, bug fixes, AI changes to every race, red weapons for Dark Angels and footfall effects (thanks to Reaper R66).In further news, work has started on and is well underway on version 3.5. Hopefully, 3.5 will be a full version. Nevertheless, we cannot promise anything.
That's all from me, deathteam15, goodnight.