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Red Zone Europe plays about 35 years into the future. It's a total conversion for Command and Conquer 3: Tiberian Wars, intending to create a relatively Realistic gameplay, combined with several "sci-fi" parts. Be careful about your tanks, one or two ATGM from behind will kill them!
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this isn't the final texture is it?
'cause those missiles and the controle tower thing aren't textured and multicoloured-barelles?
the model is also pretty simple, and it looks like we are going to see some more randomly spawned aircraft...
Both the missiles and the control tower Are textures, and I'm still working on the barrels.
Edit: And no, the aircraft don't spawn on the airfield.
?
So does this act as a support aifield then?
the textures are somewhat hard to see here, they stand out more on the next picture...
if this is a support airfield then the model fits alot better, sorry for the previous comment, I was in a bad mood; some of my favourite mods haven't been updated in a while...
No, this is the actual airfield. But the jets fly in from off map.
okay, that will be interesting, shame they are all VTOL though
I am thinking about changing it so that fighters, beside stuff like F35 or harriers, will all be called in, and fly off after a while, and only have actual VTOLs and gunships land on he pads.
is it not possible to do 'normal' take off/landing like in Generals?
Nope, EA ****** up the landing.
i think its needs more textures altogether