---HOW TO INSTALL---
Just extract the entire contents of this folder in your ZH Directory; no previous patches are needed for this version as this is a full-on release.
---INSTALLATION NOTE---
Due to having issues with previous versions, this version is basically now a stand-alone, meaning that you won't need version 3.78 and previous versions to play this version. So, If you have installed previous patches that was released before or after version 3.78, don't worry, the contents in this package will overwrite them and will not, theoretically, cause any conflicts.
---PATCH HIGHLIGHTS---
GENERALS CHALLENGE RE-INTRODUCTION V0.05
The best way to debug a feature is to playtest it, so, "Generals Challenge" is back in this release of C&C Untitled.
However, since this is a VERY EARLY iteration of "Generals Challenge" being reintroduced into the mod, it will be bound to be FULL of bugs and things flatout not working;
So, if you find something bug, weird or funny things going on, report it directly in our official discord server.
This very early version of "Generals Challenge" is a collaboration project between the CCU team and NProject mod by n5p29.
***NOTE**
Demolition and Infantry General challenges are not yet available in this version as
they're the most broken and unfinished out of all available challenges.
---AI---
-Conducted even more backend coding fixes to accomodate the reintroduction of the AI.
***Note***
This AI script fix is still in very alpha stage so don't expect it to work 100% and might still cause game crashes.
Fix is provided by Sato-kun, the mod leader and author of the 'Condition Zero' Mod;
Check out sato's mod here: C&C Condition Zero
---MAPS---
-Conducted more minor back end improvements and bug fixing to alot of maps.
----VISUALS----
-Conducted further more art and visual bug fixes, optimizations and improvements.
Since the changelog is crazy long, the full changelog is contained in the package instead for your reading pleasure.
----FINAL NOTE----
If you have any suggestions, criticism or bug reports, you can join us in our official discord server:
NOPE Server
im getting pink models, fresh install of generals. still no go.
bug?
If you are using windows 10, try installing your game outside of program files or reinstalling the mod after disabling your UAC, to make sure all files are installed properly.
Thank You :)
me too -_-
That scorpion model is sexy af
Thanks for keeping your unspoken promise of the start of bringing back the Gen Challenge at long last Untitled dev team, it's very much appreciated. :>
CCU mod is awesome, love u!
i need new shoes :))
Great mod and great work
Very low lag even for weak computers
Thx for you all
Would like to add that if you play as stealth general on max difficulty, when you reach the 3rd general in challenge mode, it crashes. Superweapon does its particle cannon start, and as soon as you're able to move and do stuff, game crashes. Tried doing that general in vanilla ZH, and then starting the next general with Untitled with the start challenge save. Crashes as well :c. Sad cause i really am enjoying the mod and challenge is were I mostly enjoy playing the mods on max difficulty.
The superweapon gen crash bug is known, and we're already trying to fix it.
Oh glad to hear ! Hope it isnt any major bug :D
the superweapon bug is fix when you change the particle script it's the main reason why the challenge is crashing i did a lot of fixing and redoing of script without using the same script to activate and disable the particle cannon
So I tried the first two challenges with General Granger, this is what I got:
Dr. Thrax uses his chemical bombers properly most of the time, targeting your structures/units etc. But sometimes he'll still drop the bombs in the wrong place. Once I saw the three 262s bombing the black market next to the chemical plant and the chemical bunker for no apparent reason.
Gen. Tao's Nukes don't work, they start their countdown as soon as the mission starts (for instance, when the 3rd Nuke is revealed its countdown is already 0:00). And even when they reach 0 they don't launch at all. This makes the challenge a whole lot easier.
Another thing I should mention is that the reserved supply drop doesn't work, I'm not sure if that's intentional or not, but if it is then it's better to remove it cause one wrong click and it's $5000 down the drain.
the nuke problem huh? i fix that in my addon but it's just a simple script problem they'll get it fix in no time mate
zeke please can you help me?
if you have whatsapp text me please 71961209
i need help over here idk how to extract the file after i installed
Get Winrar
in Challenge, the Aviation General throws out at the start of 3 missions, after the intro.
Any idea how to fix this?
Having a strange issue that didn't start until my second game. When I build a power plant, I get low power and my power is always at 0. No matter how many plants I have, I always have low power, even with no other buildings except for the starting Command Center and Power Plant. I've tried USA and USA Superweapon General.
Anyone have this happen before?
My game keeps on crashing after running for about 10 mins with the usual "you have encountered a serious problem" message, I have tried the options file fix and the compatibility stuff but its not working. It crashes on both the ultimate collection and the other one as well on Win 10. Any help please?
it is working but some of the content of units are missing. can you help me with that?
when will warships in the game become playable?
campaign works?
dose it work with night maps ? because the previous version doesn't (3.78)
(all new building and vehicles was invisible)
Of course, i don't see why not. Also, that sounds like a wrong install issue.
does de general challenge works? ive installed and there is no option to play with...thks a lot
Am having slight issues with some maps, there are dark areas that cannot be cleared, units can go over them, build on them, they act like normal terrain but the texture is missing.
If you could help with this I would be grateful, I think its caused because some of those maps are from other mods or it could be something with the way I have ZH installed
This is an inherit CCU bug, since intensive reshuffling of terrain textures were done, it made CCU incompatible with community maps in general.
I see, alright thank you for clarifying!
Amazing Work Gentlemen!!
Thank you very much.
Any clue how to improve the visuals on 1920x1080 resolution?
It's playable, but not ideal on my 5120x1440 49' widescreen ...
Increase the resolution in the options.ini file to atleast 1440p (2560x1440), that should work fine on that big monitor.
Yeah, that combination works the best!
Thanx MRS2004 :-)
Any settings 'more widescreenish' make the gameplay looking just very stretched, and the field of view is then also very limited.
2560x1440 does the job !
I get technical difficulties error after i copy mod files in my game folder
please help :(
I would reinstall and try again to copy the files. How did you copy them in the zero hour directory?
when i play as Superweapon General in Skirmish mode, the game got serious error at some times -_-
There is an error that shows "Insert the first game CD". What should I do? Please help!
someone having ploblems with an archive named d3d8? everytime i unzip it on the C&C directory, the game dont run and still showing a message: "this application need DirectX 8.1 or above, or make sure your video card have the minimun specifications" or something like this...
"My hands have splinters"