...What would happen on an all out war between the major powers of our planet? Would we destroy ourselves? Now imagine: What would happen if we were attacked by aliens...in the middle of the third world war...? ...Would we unite and stand as one, or would we divide and fall...? -WELCOME TO Earth Conflict-

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Admiral*Alex
Admiral*Alex - - 255 comments

very nice ,but one problem I have with Rise of the reds is that a tank can kill a battleship very quickly so are you giving the navel vessels their own armor values to prevent this?

Now back the the video; was the 5-in cannon on the destroyers shooting the missiles? And I what is the switch weapon command set for? One is for the missiles so what is the other button for?

Again great job on the vessels very accurate for this stage of modeling

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atretador Author
atretador - - 567 comments

every vehicle-class(light-vehicles, light-tanks, tanks, infantry, choppers, jets, ships has it's armor settings), so it's required a especific weapon to effectively kill an especific vehicle.

example: a weapon that causes 200hp on an especific vehicle may cause 50hp damage to another vehicle.

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No, there are especific bones\points for each weapon\fx-effect on all models.

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1° missiles, 2º 5 inch, 3º CIWS

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Lucianus
Lucianus - - 179 comments

@christianSGC get STEAM and a STEAM ACCOUNT! it is free! All players have it who even do develop. Store.steampowered.com
DO IT NOW!!! ;)

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justinpatrick1011
justinpatrick1011 - - 144 comments

So what naval classes will you add?
(like destroyers, aircraft carriers, etc.)

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LittleJacobNY
LittleJacobNY - - 7 comments

64 bit

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