This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. This mod is being developed independently from any other LotR or Middle Earth mods out there. The map will cover the main areas of Middle Earth, known in the books and films. So, Middle-Earth is waiting for you! Will you play as the descendant of one of the noble families of Rohan or Gondor? Will you try to reforge the ancient kingdoms of Elves in Eriador? Or will you try to destroy all the Free Peoples, and claim Middle Earth for Morgoth? This mod will give you a unique strategy experience of the Third Age in Middle-Earth. From Forodwaith to Bellakar, from Lindon to Rhûn, lead your dynasty and survive the Dark Times. Become one of the most important Lords of the Age!

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Colonisation (Games : Crusader Kings II : Mods : CK2: Middle Earth Project (CK2:MEP) : Forum : Bug Reports : Colonisation ) Locked
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Jul 28 2014 Anchor

I have an issue when playing as 'Realm of Durin' on the war of the ring bookmark. I moved to conquer the misty mountains but the majority are 'mountain' in culture. Whilst I can change the race from orc I cannot purge the province of enemies. Is this an intentional feature to make some provinces less useful or is there just some way of colonising it that is different from pure wilderness or mountain provinces?
P.S I love the new dwarf flavour events

Jul 28 2014 Anchor

Normally, you're able to use the colonisation decision on them : post your steward with the "colonise" action button in the proince you want to colonise, and then, you'll have a decision to colonise the land. I tested it on my side, it works fine :)

Jul 28 2014 Anchor

Sorry slight mistake on my part (I confused misty mountains with Gundabad) but the problem on my end still persists. Just out of interest I conquered pass of eagles as well. What you stated with the steward works fine on provinces with a 'wilderness' culture and a different race but not with 'mountains' in both Gundabad and Misty mountains. the problem is that the provinces are greyed out and I am unable to place the steward in them as is the case in wilderness provinces. I would post my save but I don't know where to put it. I tried with the Anudin vale and they can't post a steward as well so its not just Dwarves. Once again it is not a big deal to me but I feel the need to help point out supposed bugs to help out.

Jul 28 2014 Anchor

I have the same problem, and i still can't purge or colonise my vassal's provinces (i can place the the steward and the marshall, but the event doesn't appear).

Edited by: leonardomf

Jul 28 2014 Anchor
  • Hello, nice work once again. I enjoyed dwarves before, and even more now so thanks for your work.
  • As before we can only purge ennemies (orcs...) : for exemple, I conquered the eagles from misty montains but I cannot force the county to go to wilderness. However, the colonization of over wilderness counties happened correctly.
  • One bug so far : I lost the ring of Durin during the death of the first character. Can't it be inherited ?
  • Purge/colonize bug : I have just conquered Mount gram from the orcs, the religion/race of the province is orcish, the culture is wilderness.The steward cannot target the province for colonizationThe marshall can target it for purging, but the decision does not pop. I kept a savegame in case you would like to have it (I own this province) The colonization happened correctly for the two other counties taken from the orcs (race and culture were still wilderness).
  • Colonize bug with vassals (county has dwarven race and wilderness culture) : Gothol Zigil, Sarch Nia Linquelie (Ered Mithrin) and Duban Nala (Iron hills). I cannot target those counties with the steward to colonize them. Same savegame. I gained one of these county to make a try, but it does not change anything : the steward cannot target it.
  • Colonize bug with vassals (county has wilderness race and culture) in Thakalgund (Ered Mithrin) : The steward can target the province, the event can be started from the decisions window, but once completed and succeeded, the province culture does not change to longbeard. Same thing happens if the character is my direct vassal or an indirect one (the vassal of a vassal king). Same savegame. When I gain this county, I can colonize it correctly

Edited by: Athoen

Jul 29 2014 Anchor

I'll look at this colonisation bug. that's weird, it works perfectly on my side. Certainly something wrong i didn't tested, i'll try some little things and i'll told you what to do if i've got a solution now, or it'll wait for the next update :)
You can't purge a province with a culture of the same "side" of you (good/evil ones), so dwrves can't purge a province from eagles culture, they're just able to hold it.

For Mount Gram, you conquered it with dwarves? I can see where came the problem, and i'll try to solve it. The problem is that e allowed the court priest to converts provinces, and that's the cause of some bugs.

Thanks for all these reports, i'll try to fix all this stuff quickly :)

Jul 29 2014 Anchor

Lonhaldar wrote: For Mount Gram, you conquered it with dwarves?


Yes I conquered Mount gram with dwarves

Edited by: Athoen

Jul 30 2014 Anchor

Hi, its me again. im playing as a sorcerer of dol guldur again, and i have similar problem. Scourge last enemies decision occures, but nothing ever happens... neter conversion, nor downgradeing to willdereness.. how can i fix this?

Jul 31 2014 Anchor

here's a fix i want you to test, if you want to !
To install it, just replace the files in "Documents/Paradox Interactive/Crusader Kings II/mod/MiddleEarthProject Beta".
It'll be really helpful if you can report any bugs about it !

Here's the link : Dropbox.com

Jul 31 2014 Anchor

What issues is the fix supposed to solve because my issues with mountainous colonization still persist. I've made an attempt to upload my save file (if the link works) here it is. Dropbox.com
If it were at all possible, a fairly simple solution in my mind, ( admittedly from someone with very limited scripting ability) would be to make the loremaster unable(or if not possible maybe make MTTC very large) to convert provinces of a different alignment. ie Melkor race {can't convert/proselytize is greyed out} on provinces with either a 'good' alignment or 'neutral' such as wilderness or mountains. I think this would take little away from the game lore wise as there are not really any examples not already covered in the mod of a 'good' race that is culturally evil or visa versa. In game this is represented by having a different culture and alignment such as Black Numenoreans. It would also make it easier for the AI to colonise as it seems to me that they always seem to convert race but not colonise to the extent a player would.
If this is either to complex to implement (I know enough to appreciate how many hours go in) or hardcoded perhaps remove the racial conversion option entirely? Racial conversion is more irking than immersive whenever I play the mod I enjoy wiping out the opposite alignment and colonising neutrals, but I find having little enclaves of numenoreans that are culturally elvish or Rohirrim annoying. I don't mind having other good or evil cultures with the correct race as I will usually set up a vassal of that culture and race but I don't think the halfway house is that realistic with regard to middle earth.

Jul 31 2014 Anchor

I don't know if that fix is supposed to solve the purge problems (this is the "colonization" thread after all, which is a separate thing) but since it says "purge-colonization fix" I'll just write this here:

Initially, I thought purging was fixed as every time I put my marshal in a province I automatically got a "scourge the land for remaining enemies" choice and it always resulted in a rebellion which, once it ended, resulted in the province being fully purged. So I had no problem purging provinces.

However, later on I conquered a province and the choice to scourge the land popped up before I put the marshal there, so I clicked it, but then no revolt happened and the province never got purged. Ever since then, every province I conquer is stuck and won't purge.

So the new fix worked at first but then later on it stopped working. . . .

Edited by: Rendamar

Jul 31 2014 Anchor

The fix is going great for me. That problem also hapened to me, try to always keep two of the recently conquered provinces with you, purge one (dont colonize) and dont purge the other, then the event will be "saved" in your intrigue tab. After that go purge and colonize your vassal's provinces, leaving yours last.

Aug 1 2014 Anchor

Well the problem eventually resolved itself and I just decided to only click the decision right after I place my marshal; I don't know what happened there; I briefly had trouble purging but now it's all going great. No more revolt troubles.

However, the colonization system confuses me. I've tried putting my steward in provinces to colonize them but nothing happens. How is the colonization system supposed to work? Every once in while I get a decision and colonize the province, but most of the time it doesn't work. Half of my huge kingdom is wilderness after all of the purges I did . . . I think it's affecting my army size because I have the third largest kingdom in Middle Earth but I can barely muster 12k troops . . . that doesn't make sense.

Edited by: Rendamar

Aug 2 2014 Anchor

Once you've put your steward on the province you want to colonize, just click on the right decision, and some event will happpens, with some possibilities to colonize the province, or to fail. Normally, it should works...

Aug 2 2014 Anchor

It doesn't seem to work for me. I put my steward in a wilderness/wilderness province but no decision is triggered.

Aug 2 2014 Anchor

I quit a game while a colony was in progress, but after i loaded the game, the events didn't fire and the province is still "being settled".

Edited by: leonardomf

Aug 2 2014 Anchor

I discovered an issue when I tried to purge a province in the Barrow Downs. I put my marshal there, the decision popped, and the purge events triggered. However, although it said someone "of wight resistance" had declared war on me, no rebel army appeared and the province is now stuck on permanently being purged and it revolts constantly. Now two provinces have this problem. The other province to have this problem was a troll province. I generally haven't had the same problem with orc provinces; only trolls and wights (though I think I may have had it with orcs in a game a long time ago). So there is definitely a bug here.

I'm sorry that this particular feature has turned out so buggy; I appreciate all the work and hours you are putting into this.

Edited by: Rendamar

Aug 3 2014 Anchor

Ok, Will look at it...

Oct 9 2014 Anchor

Can anyone upload this fix here, since link which Lonhaldar provided is not valid anymore?

Nov 16 2014 Anchor

Just an idea. What if, after you purge, you can instantly convert (for an amount of money of course) to your culture and the new tribal system becomes the colonisation? The events could help like an risky investment that could or not upgrade an building or downgrade it if you refuse to fix a tower or a bridge, etc.

Edited by: leonardomf

Dec 25 2014 Anchor

i have a problem that colonisation just stops working after a while i can put my person there to colonize but there is no event to click

oh wait nevermind a fault on my part sorry

i think i found the fault in the colonization of gundabad btw when i conquered it i got everything in gundabad (province) except the fortress of great forges when i took that in a war i was able to colonize it

Edited by: joossieka

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