The purpose of the map was to work for/with Rad15 and to create him an environment that would allow his Advanced AI to utilise the environment for tactical onslaughts and cover. Therefore, the map will be released alongside his Advanced AI to show best how the AI can work in such suitable environments.
Version 1.2 of the City Assault map, with cutscenes, alternative gameplay and multiplayer maps
Posted by jlim on Jan 8th, 2009 digg this super bookmark
Version 1.2 of the City Assault map, with cutscenes, alternative gameplay and multiplayer maps
Soon to be released on the 11/01/09
Please vote for use at Moddb City Assault

Video:
Screenshots - SP:
click on the pictures to make them larger
Daytime
Nighttime
Screenshots - MP:


Slightly changed arrangement of environments to allow for cutdown area
Features:
Changelog V 1.2:
Credits:
credits for the additional content
Related Links:
Chain Mods web: Chain Mods
Forum Thread: Crymod Page
Moddb page:Moddb City Assault
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
looks awesome, i played on the first realeased and it was really cool, but, u should've made some of the custom cars driveable, a lot of stuff was untextured, but besides that it was awesome!
:S oh dear, all the textures should have worked
hmm i guess you loaded the mod correctly ?
yeah i loaded it correctly i launched in the crysis game, but only some stuff wasnt like one i rember crearly was the custom heli u guys made. i dont kno maybe i dint do it correctly, but wasnt bad to the point where it ruined the game at all.