The purpose of the map was to work for/with Rad15 and to create him an environment that would allow his Advanced AI to utilise the environment for tactical onslaughts and cover.
Therefore, the map will be released alongside his Advanced AI to show best how the AI can work in such suitable environments.
Within 10 days we modeled, textured, placed models into map, terrain & textured, TOD and optimised.(though i have cheated as i created some of the models before this time lol) This was for the default untouched look of the city.
Then, the few days after, we added military props to the city, for the current military storyline that we are going with for the first release of this map.
The Original version of the map was released on 17/09/08 (Crymod) and the 24/09/08 (Moddb.com).
Version 1.2 is the latest updated version, including altered gameplay and an MP-IA map, to be released on 11/01/09
the team includes
Version 1.2 of the City Assault map, with cutscenes, alternative gameplay and multiplayer maps can now be downloaded.
Please vote for use at Moddb City Assault
Screenshots of New features: as well as the original City Assault mission and new cutscenes, the biggest new features include
Opening cutscene shows the General talking to Nomad, where the General will then ask what time of day you would prefer to play (as seen in previous screenshots), and how many marines you would like on your team. Onscreen prompts will allow for you to make your decision, which will then affect the rest of the game.
In the same area that the General spoke to you, there is also a couple of walls filled with guns, for you to test. There are a number of targets set up, and if you press the button, you will have 30 seconds in which to shoot as many targets as possible
Version 1.2 of the City Assault map, with cutscenes, alternative gameplay and multiplayer maps
The City Assault Level has now been released - please find download link within the main text
Environment trailer for the City Assault level - Gameplay may vary
This mod from the City Assault Team is more a map than a stand-alone mod. It was designed to showcase the features of new AI.
This version includes bug fixes, added weapon, new improved cutscenes, altered gameplay and more fun to the SP map, as well as including a MP IA map...
custom G19, M16 and MP5n for Crysis, released as a .pak file to play in Crysis campaign or Mods
Release After a month and a bit of development time, the City Assault level is now ready for download.
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GREAT JOB !
THANK YOU !
This is so amazing! i love this
For some reason almost all of the crissis mods i have dont work, including this one.
patch the game to 1.2 and it should work fine :D
IF you could set the initial choice on number of marines selected via any number instead of number pad (because many people using laptops don't have em!) would be great. I had to connect my usb keyboard everytime because the save function doesn't work properly when you reload in the base. Not sure whether restarting Crysis will solve the problem but great mod.
Urban warfare's epic-graphics need some work
awesome urban warfare!
amazing mod!
well, watever i say must be timesd by at least OVER NINE THOUSAND! and so, the mod LOOKED amazing, but i cant seem to make it work. it says error, then some long number, then no disk. as if that makes sense when i hev the disk version. and the disk in. so, if you could help me, message me, or sumpin. but, amazing looks, my friends works, and i watched that. amazing is all i can say. times+9000
Small issue... after DL City Assault for Crysis SP 1.2 from crymods.com, instructions say to either run the .bat or through the ingame loader. There was no .bat file in the rar and the ingame loader doesn't recognize the file. It was a CityAssault.cry file.
Help please...
Thanks,
B