With the impending collapse of the Citadel, two members of the Resistance are tasked with evacuating any citizens remaining. Little do they know that their mission sees them gaining critical information that puts the early fate of White Forest in their hands.

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RSS feed Report content Animations | First person Weapon Animations
View the Mod DB City 17: Episode One mod for Half-Life 2 video Animations | First person Weapon Animations
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Velancious Dec 8 2011 says:

Sleek and sexy, this mod never ceases to amaze me... Valve needs to hire you guys for EP3...

+7 votes     reply to comment
Togranigdo Dec 8 2011 says:

Good firing effect.

+1 vote     reply to comment
Frogumm Dec 8 2011 says:

Looks great! Just a few comments:
At the start, one of the bullet trails come out of the hand
The pistol sprinting animation looks a bit like the left hand is punching the air, i dunno looked weird
Shot gun looks really powerful (I like it)
Crossbow look amazing. Can't fault it.
The Combine gun need some bullet trails, but im guessing you just haven't got around to it yet.
Aside from that, really nice animations. :)

+3 votes     reply to comment
Pelk Dec 8 2011 says:

I always fall in love with the latest pistol animations I see... And you are the latest I've seen...

+1 vote     reply to comment
Raygoza Dec 8 2011 says:

The original game should have those animations

+1 vote     reply to comment
MCGONN Dec 8 2011 says:

Man, he needs to tighten his grip. His arms are flopping all over the place.

+1 vote     reply to comment
biodude Dec 8 2011 says:

very nice man

+1 vote     reply to comment
Mr.John Dec 8 2011 says:

Two questions:
1. Who is the animator?
2. Are the walk and sprint animated or do you have a super good coder?

+1 vote     reply to comment
MrtwovideoCards Author
MrtwovideoCards Dec 8 2011 replied:

2.Animated, but we use programming to define when to go into those animations.

+1 vote   reply to comment
The_Dias Dec 8 2011 says:

The shotgun reloading animation is annoying. It obscures way too much of the screen. And the AR2 animation seems weird. The left hand looks odd & the iron sights don't actually use the gun's iron sights.

+3 votes     reply to comment
CrowbarSka Dec 8 2011 says:

I liked the L4D-style gun-mounted flashlight.

But I thought the SMG reloading animation was a bit too exaggerated with the left hand. Would you really throw your arm out in front of yourself like that?

+2 votes     reply to comment
AGfury Dec 8 2011 says:

Those animations remind me of CoD: Modern Warfare 2.

-2 votes     reply to comment
WS-GS8 Dec 8 2011 says:

Everything looks amazing, except I'm a realism freak and the shotgun's shell ejector being on that side-when fired by someone who is right-handed- annoys me a little. Also, the AR2 ironsights pos could be-- different or better somehow, maybe you could use that red part as the sights or something.
Either way, great work :)

+2 votes     reply to comment
stoopdapoop Dec 8 2011 says:

Is dat sum dirt on the screen around the 20 second mark?

+1 vote     reply to comment
mb814 Dec 10 2011 says:

Weh, mah sounds!
I could do more if you need btw.

+1 vote     reply to comment
ron30 Jun 7 2012 says:

are the weapons animations just from the compiled models, or is some of it coding?

+1 vote     reply to comment
Themcguireman Apr 23 2013 says:

Yay! The smg now has a holster sequence!

+1 vote     reply to comment
gooball60 Jun 9 2013 says:

Is there a download?

+1 vote     reply to comment
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Dec 8th, 2011
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