A Mod spanning in all of the Half Life world. You play as a Rebel named Jack with help of a friend throughout the game.
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Some WIP screenshots of a subway/sewer system, these screens are only a small section of much larger map.
nice. the asphalt looks like its wet.
That air looks like it's invisable!
It's a puddle :D
is that stolen from l4d? i know i have seen a puddle prop and decal which looks extreamly similar- if not good job :)
L4D uses a model that animates, this one borrows a L4D ssbump, though it's been modified and a bit more detailed.
how could the ceiling cave in like that? the tiles aren't broken and its clean. it looks like it was built like that
Oddly thats exactly how even HL2 and EP1 tiles look. We could concentrate on having loads of broken tiles everywhere, and long load times, or just a very long level, thats still evenly detailed with whichever area should and will look heavily broken.
These areas will have art passes eventually, and even some animated stuff along the way.
The level of detail never ceases to amaze me. Keep it up.
I remember a similar tunnel one of the hl2 episodes and I really think that the ceiling needs a new texture. In an underground tunnel a tiled ceiling doesn't really make any sense, not to mention it looks weird with it broken but all the tiles intact.
Strangely it's like that even in real life, but we'll add some more detail to it.
I like the composition... but the geometry seems a bit bland.
If you dont want to detail it further.. what about darkening it?.. to hide the simplicity.
If nothing else, darken the tile texture. It looks awful. Also, where the fire is burning, the ceiling is clean... way off. I don't know if theres a decal for that type of situation, but it needs one :p
Otherwise this looks awesome, your outdoing Valve at their own game.
well in the July update the tunnels look a LOT better!