- Overhauled worldmap: restored original travel locations, appended custom locations, redrew travel paths, tweaked map graphics.
- Increased Ettins' run speed.
- Scripted two weapon fighting for all ettins.
- Added fix to give Weapon Focus: Ray and Greater Weapon Focus: Ray ability bonuses to ray based spells.
- Fixed bug with spider factions in the Lareth battle.
- Reworked Hedrack battle: added failsafe to prevent St. Cuthbert from participating in battles and Iuz from participating in battles after St. Cuthbert has appeared; added particle and sound effects for Iuz and St. Cuthbert routines; increased Hedrack's heartbeat detection distance so that he initiates party dialog further away; eliminated heartbeat detection distance for Hedrack when summoning Iuz so that this occurs regardless of party location; eliminated heartbeat detection distance for Iuz when speaking to the party so that this occurs regardless of party location; eliminated heartbeat detection distance for Iuz when spawning St. Cuthbert so that this occurs regardless of party location; made NPC speakers seek party leader; added numerous clear shitlist failsafes to prevent combat starting during or around conversations; removed KOS scripting from Hedrack allies so they don't initiate combat between stop combat routines; removed Iuz's particle effects because they don't go away after he's gone; made Iuz raise/heal gargoyles and Barkinar (if present) as well as Hedrack; replaced generic zombies raised by Iuz with type-specific replacements and added new meshes and audio for same; retimed Iuz and St. Cuthbert departure routine so that it occurs before combat reinitiates.
- Attenuated some of Hedrack's audio.
HICKORY BRANCH (NC)
- Fixed bug where Hickory Branch blockage would reappear.
ARENA OF HEROES (NC)
- Restored CR of Arena owlbears and hill giants.
MOATHOUSE RESPAWN (NC)
- Replaced invulnerable skeleton archer in Witch battle.
- Gave Prince Zook a copy of the Gnome Tunnels key.
- Standardized all gnome tunnels spider factions.
- Fixed Verbobonc teleport destination errors with castle teleporters.
- Overhauled castle resting and ghosts routine.
- Eliminated repeat Boroquin charmed dialog and repeat associated quest evidence incrementation on same data.
- Eliminated ability to increment Panathaes implication counter too far via repeat dialog.
- Tweaked Captain Abiram dialog related to declaring evidence against tunnels suspects.
- Fixed issue with Captain Abiram removing Panathaes from party prematurely and not recognizing you had captured him.
- Removed gems from arena balors' inventories.
WAR OF THE GOLDEN SKULL (NC)
- Fixed bug where Wakefield would not appear for WotGS.
- Fixed bug where WotGS northwest patrol would not show as defeated.
- Fixed bug where Fireforge would not appear in Archer's Eye after hiring him.
- Removed bracers of armor +5 from Drow Ranger's inventory.
We sincerely hope that you enjoy this edition of The Circle of Eight Modpack.
- The Circle of Eight Team