A bugfix, rules compliance, and expanded content modification for Troika Games' 'The Temple of Elemental Evil.'

Report article RSS Feed Circle of Eight Modpacks 7.5.0 and 7.5.0 NC Released

Circle of Eight issues bugfixes and optimizations for the version 7 modpack.

Posted by Gaear on Oct 28th, 2012

The Circle of Eight is pleased to present additional bugfixes and assorted gameplay optimization for our version 7.5.0 releases. You can download the standard (left) and new content (right) versions below.

Circle of Eight Modpack 7.5.0 Circle of Eight Modpack 7.5.0 NC

Hedrack Battle

CHANGELOG

GENERAL

  • Overhauled worldmap: restored original travel locations, appended custom locations, redrew travel paths, tweaked map graphics.
  • Increased Ettins' run speed.
  • Scripted two weapon fighting for all ettins.
  • Added fix to give Weapon Focus: Ray and Greater Weapon Focus: Ray ability bonuses to ray based spells.

MOATHOUSE

  • Fixed bug with spider factions in the Lareth battle.

TEMPLE

  • Reworked Hedrack battle: added failsafe to prevent St. Cuthbert from participating in battles and Iuz from participating in battles after St. Cuthbert has appeared; added particle and sound effects for Iuz and St. Cuthbert routines; increased Hedrack's heartbeat detection distance so that he initiates party dialog further away; eliminated heartbeat detection distance for Hedrack when summoning Iuz so that this occurs regardless of party location; eliminated heartbeat detection distance for Iuz when speaking to the party so that this occurs regardless of party location; eliminated heartbeat detection distance for Iuz when spawning St. Cuthbert so that this occurs regardless of party location; made NPC speakers seek party leader; added numerous clear shitlist failsafes to prevent combat starting during or around conversations; removed KOS scripting from Hedrack allies so they don't initiate combat between stop combat routines; removed Iuz's particle effects because they don't go away after he's gone; made Iuz raise/heal gargoyles and Barkinar (if present) as well as Hedrack; replaced generic zombies raised by Iuz with type-specific replacements and added new meshes and audio for same; retimed Iuz and St. Cuthbert departure routine so that it occurs before combat reinitiates.
  • Attenuated some of Hedrack's audio.

HICKORY BRANCH (NC)

  • Fixed bug where Hickory Branch blockage would reappear.

ARENA OF HEROES (NC)

  • Restored CR of Arena owlbears and hill giants.

MOATHOUSE RESPAWN (NC)

  • Replaced invulnerable skeleton archer in Witch battle.

VERBOBONC (NC)

  • Gave Prince Zook a copy of the Gnome Tunnels key.
  • Standardized all gnome tunnels spider factions.
  • Fixed Verbobonc teleport destination errors with castle teleporters.
  • Overhauled castle resting and ghosts routine.
  • Eliminated repeat Boroquin charmed dialog and repeat associated quest evidence incrementation on same data.
  • Eliminated ability to increment Panathaes implication counter too far via repeat dialog.
  • Tweaked Captain Abiram dialog related to declaring evidence against tunnels suspects.
  • Fixed issue with Captain Abiram removing Panathaes from party prematurely and not recognizing you had captured him.
  • Removed gems from arena balors' inventories.

WAR OF THE GOLDEN SKULL (NC)

  • Fixed bug where Wakefield would not appear for WotGS. 
  • Fixed bug where WotGS northwest patrol would not show as defeated.
  • Fixed bug where Fireforge would not appear in Archer's Eye after hiring him.
  • Removed bracers of armor +5 from Drow Ranger's inventory.

Worldmap

We sincerely hope that you enjoy this edition of The Circle of Eight Modpack.

- The Circle of Eight Team

Post comment Comments
myxale
myxale Oct 29 2012, 4:19am says:

I swear, this feels like Christmas!

You Guys keep rocking.

Kudos!

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
The Temple of Elemental Evil Icon
Platform
Windows
Developer
Circle of Eight
Contact
Send Message
Official Page
Co8.org
Release Date
Released Sep 16, 2013
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Circle of Eight (The Temple of Elemental Evil)
Circle of Eight The Temple of Elemental Evil - Single Player Role Playing
Related Games
The Temple of Elemental Evil
The Temple of Elemental Evil Single & Multiplayer Role Playing
Related Groups
Circle of Eight
Circle of Eight Developer & Publisher with 10 members