A bugfix, rules compliance, and expanded content modification for Troika Games' 'The Temple of Elemental Evil.'

Post news Report content RSS feed Circle of Eight Modpacks 7.3.0 and 7.3.0 NC Released

Circle of Eight releases additional updates for the v7 modpack.

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In addition to the usual fixes and tweaks and upgrades, the Circle of Eight is pleased to present a comprehensive fix for the longstanding lag issues in the Elemental Nodes and certain Temple levels in our version 7.3.0 release.

UPDATE: You must also apply the v7.3.3 Add-On Module/patch to this release. You can find it HERE

Verbobonc

Changelog

GENERAL

  • Comprehensive lag fix implemented: significantly reduces or eliminates lag in the Air, Earth, and Fire Nodes and in Temple levels two and four.
  • Disabled descriptive "empty/not empty" hover-text for containers.
  • Adjusted jump points in Moathouse Dungeon (near Lubash) and in Broken Tower (from Escape Tunnel below) to avoid parties being separated in different rooms upon arrival.
  • Changed Lantern Archon attacks from melee to ranged touch (per RAW) casting Searing Light.
  • Reduced value of summoned shillelagh to 5 CP (same as quarterstaff) so as to avoid selling exploit.
  • Bulletproofed drinking contest routine so that Paladins don't fall.
  • Corrected some exotic armor prices and stats.
  • Updated Moon-Ivy armor as follows: removed spell casting ability and charisma bonus from regular variety; added Poison-Ivy, Explosive Spores, and Pheromones varieties per the Arms and Equipment Guide. Reduced availability of all varieties so that they are rare.
  • Reduced CR for Drow, WotGS dwarves, and both Hextor factions to slow leveling (NC only).

HOMMLET

  • Removed many mobs added in Co8 v5.5 from Hommlet exerior as test measure to enhance performance and relieve jerkstop.

MOATHOUSE

  • Bulletproofed runoff routine for gnome and elf captives in Moathouse.

NULB

  • Fixed pathnode-related Nulb exterior crash bug.

TEMPLE

  • Made Romag and Hartsch appear in creatures killed log.
  • Removed Kella's spell resistance as per the module.

WELKWOOD BOG (NC)

  • Merged Welkwood Bog exterior maps (NC only).

HICKORY BRANCH (NC)

  • Fixed bug where Hickory Branch blockage would not appear after leaving area and coming back (NC only).

VERBOBONC (NC)

  • Upgraded many Verbobonc interior maps to be consistent with the upgraded exterior (NC only).
  • Upgraded Darlia and the Verbobonc Scarlet Brotherhood cousins and nephews (NC only).
  • Upgraded gnome tunnels spiders (NC only).
  • Upgraded Verbobonc dragons from adult to old and from young to juvenile (NC only).

We sincerely hope that you enjoy this edition of The Circle of Eight Modpack.

- The Circle of Eight Team

Post comment Comments
crowbar87
crowbar87

thank you for all your hard work. this mod is amazing!

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MaturityLack
MaturityLack

...
:O ?

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ADTeam™
ADTeam™

Speech less or...?

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Kark-Jocke
Kark-Jocke

This looks great! :D

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greyboxbum
greyboxbum

Be sure to grab the 7.3.1 add-on fix too in the Co8 forum from the Re: Circle of Eight Modpack v7 / v7 NC General Commentary & Discussion Thread.

Sorry, Moddb won't let me paste a direct link.

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Lucífer
Lucífer

saw picture, thought this was a city builder, how wrong I was.

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zanael01
zanael01

Hello, I played this game with 7.1.0 and it was ok, but I now I have 7.3.0 and I have no problem in wilderness, but when I come to Hommelet, everything is so slowly and after few minutes game drop,error. I have to close game.....i cant play this game:{{

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