Christmas-Life is a small fun mod for Half-Life.
This mod should be a thank you to the community. A year has now passed since the release of Hazardous Materials Episode 1 and the community has given me helpful tips to improve my maps.
With this mod I want to say thank you and wish each of you a Merry Christmas!
The Year 2012 - release of Hazardous Materials Episode 2 and Christmas-Life. A year with manyups and downs...
After the release of Episode 2 i got a lot of criticism, positive and negative. I took the time and had a look at my maps, my gameplay. I reada lot of tests, watched Let's Play videos, talkted with other Mod designers. I learnd a lot in the past month and had a lot of fun with all of you! This is the reason why i released Christmas-Life, because each of you fucking rocks!
I said i learned a lot? Yes i did! I improved my knowledge about goldsrc, changed the old gldsrc engine to a newer spirit engine and created some own methodes to make cool stuff. In general i learnd how to convert real engineeringsurveying data to a terain model for goldsrc. This methode makesitpossible to use real terrain ingame. Lets have a example:
I use high tech equipmentto get a digital terrain model:
After that i use a professionalsoftware to create the terrain model:
After some hoursthe model is done in the first software. Now i convert the file 3 time to get a goldsrc compatible .map data and rework everything in the Hammer Editor and apply textures -> terrain is done!
With this methode i'm allowed to create awesome and real terrain!
Now to all my Mods and Games.
Half-Life Hazardous Materials:
Episode 3 is in development but it will need more time like episode 2 to finish.
30% of Episode 3 are already done.
30% done but no screenshot? Screenshots and informations will be given after if done about 50% of the game. This time i want to show almost done maps.
Episode 3 could maybe the last Episode and it will be different than Episode 1&2!
Next updates -> next christmas [sorry but i'm out of time the last day's :( ]
Information will be availablein the nearfuture.
working almoste ~1year on this MoD.
Project IGI Reloaded:
At first: SORRY! No news the last time ..this sucks!
It is still under development but with a low priority. I just want to finish Hazardous Materials and the Unannounced-Mod before developing IGI!
So it's time to say Merry Christmas and a happy new year to each of you! Thanks for the great support, help and what ever! This is awesome! Lets all hope for a great year 2013 with a lot of great mod and game releases and hopefully some news about Half-Life 3!
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Christmas-Life Classic. We love games like Half-Life that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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