First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something comes from far... It is the year 2047, and the world is going to fall in the third Tiberian War... It is the beginning of the END, Commander, a NEW END... Welcome Back, Commander...
Because when you see a refinery, there is probably a harvester near...
Harvester's organization : (general's variation appear only for GDI, I haven't working enough on NOD and mutants sub-factions to decide of their own strategy)
GDI :
----Heavy armor
----tier 1 : upgrade MG (useful against infantry)
----tier 2 : upgrade "ready for red zones" (make the unit "heroic")
-------------Steel Talon : replaced by Gauss gun (useful against tanks)
-------------Dead-Troops : replaces by stealth generator (conflict with stealth
NOD :
----Fast
----tier 1 : stealth generator
----tier 2 : Flame Thrower ? (conflict with stealth)
Mutants :
----carry more tiberium but move slower than GDI's harvester
----Tier 1 : Heavy armor
----Tier 2 : suicidal tendency ? (suicide attack like the GLA's demo truck, but with tiberium)
Please, give your opinion, and, if you think about a better upgrade, post it in a comment...
PS : the picture behind the collector is from the cancelled C&C : Tiberium (it was my model, but I've change some parts).
Again, orange is house-color...
Moddb.com