This mod is provided as a standalone version. You don't need Tiberian Sun to play this. GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod playes after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

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Media RSS Feed Report media New weapon possibility for ICBM (view original)
New weapon possibility for ICBM
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zangetsu Apr 17 2013, 9:13am says:

i think nukes are more nod than gdi

+5 votes     reply to comment
Astor Author
Astor Apr 17 2013, 9:53am replied:

Just a small test, I am trying some other ideas too ;)

+1 vote   reply to comment
OrangeNero Apr 17 2013, 10:43am says:

I am doing the same thing xD been doing tests with it too on how it affects gameplay and such. The biggest problem is that when it deploys it instantly reloads meaning you can undeploy and redeploy it to get it to fire much faster.

Maybe the mini nuke anim is more fitting.

+1 vote     reply to comment
Astor Author
Astor Apr 17 2013, 12:59pm replied:

I have removed the superweapon from the ICBM in my mod. It acts as a long range artillery now (which is expensive but effective)

+1 vote   reply to comment
SabretoothOrigins Apr 17 2013, 10:45am says:

Aren't the ICBM's supposed to be Nod's ???

+2 votes     reply to comment
Astor Author
Astor Apr 17 2013, 12:29pm replied:

ATM they are at GDI side, but will be moved to Nod in the next version. GDI has already enough artillery type units.

+1 vote   reply to comment
ApornasPlanet Apr 17 2013, 1:37pm says:

Cool! However, I don't like that explosion, I prefer how the nuke explosion looks in Tiberian Dawn. Why don't usse that instead?

+3 votes     reply to comment
Astor Author
Astor Apr 17 2013, 3:52pm replied:

The RA2 one does have a little too much colors :/

+2 votes   reply to comment
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ATM I am trying new weapon ideas for the GDI ICBM launcher.

This is one of the results...

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Apr 17th, 2013
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