GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...
The port is going very well, only a few things are missing for a complete techlevel 1 experience. Those are dogs and infiltrators.
Dogs are far more useful to detect stealth now than in TS.
So far done:
- 4 factions playable by AI/players
- seperate faction MCVs
- seperated refinaries and harvesters
- basic infantry (Marine, Rookie, Grunt, Husk, Disc Thrower, Rocketeer, Hunter, Heavy Husk)
- unit voices and sidebar images
- and some other stuff like animations, building graphics, etc
Work left for T1:
- Engineers
- Dogs
- Infiltrators
- Walls
- Proper gameplay balance (most stuff does use placeholer weapons ATM)
- Fixing animations, graphics to work without problems in OpenRA
For comparison, it took me a week to get Cabal with full AI support working in TS. In OpenRA it took me about 1h.
You forgot to list EVA and tooltips here. :D
Oh yes, that indeed too.
Some good news here :D
It took very little time for you to adapt, indeed, couldn't expect that much.
That was really fast :o
Seems like there aren't many Problems with adapting it and
future modding will be easier for you with OpenRA.
I'm looking forward to see some great next Tiers as soon as your done with this one.
Could please show the Sidebar, you said it looks now like the one in TW, didn't you?
Thank you and keep up the good work :D