GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...
You can also choose starting positions for all players and AI, set up teams and playercolors are chooseable in complete RGB range.
The only chooseable AI opponent for now, is the default OpenRA "Test AI" which has been adapted to use the new stuff too. Expect to see a lot of AI types in the public beta/release version. There will be simple variants which are just called "Easy, Normal and Hard AI" but also many special ones too.
OpenRA allows custom "techlevels" this can be virtually anything we want.
Example shown above are classic techlevels called Tier X. But this also allows setups like no superweapons, infantry only mode, etc.
Starting units can also be choosen examples are MCV only, light, medium and heavy. Those settings give each faction specified starting units.
Fog of war works without crashing problems known from TS engine.
In the future you will be able to choose subfactions too!
You can also choose starting positions for all players and AI, set up teams and playercolors are chooseable in complete RGB range.
The only chooseable AI opponent for now, is the default OpenRA "Test AI" which has been adapted to use the new stuff too. Expect to see a lot of AI types in the public beta/release version. There will be simple variants which are just called "Easy, Normal and Hard AI" but also many special ones too.
Is it possible to set the same color for multiple players/AI?
(I'd love that :D)
Technically yes?
Actually no, the lobby will detect identical colors and auto-adjust. We don't support team remap colors yet. Github.com
So are you moving to the openRA engine then?
Yes, techlevel 1 is already finished. But still needs polishing.