This mod is provided as a standalone version. You don't need Tiberian Sun to play this. GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod playes after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Fixed chem spray infantry (view original)
Fixed chem spray infantry
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Astor Author
Astor Apr 29 2013, 7:06am says:

Notice: All this gas was NOT produced by only one guy, they were about 8. But 7 died of too high gas concentration and turned into viceroids etc...

BTW all advanced Nod infantry is Tiberium proof (i.e. Pyramid of Nod units)

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


After so long time I managed myself to fix his weapon. Now "instant gasify" is not possible any more.

In older versions the launched missile would fly over the target and when reached, the gas spawned imediatly.

This version has 2 more stages. After it reached it's target, the missile splits into 4 smaller rockets. They retarget ability is about 25% (1 hits always the desired target, 3 others attack random enemies, the desired target or hit the ground) The gas is only released when the rockets hit the target/ground now.

Be aware this guys are deadly, but can be easy sniped!

Image Details
Apr 29th, 2013
Embed Thumb
Report Abuse
Report media
Add Media
Members only