Command & Conquer: Tiberian Odyssey - A total conversion for C&C Tiberian Sun developed by the Tiberian Odyssey team. Tiberian Odyssey takes place 11 years after Tiberian Sun: Firestorm in the year 2041 and portrays own unique vision of a greatly expanded Tiberian Universe. Experience a brand new story told through an innovative and interactive campaign where your decisions as a commander will have a direct effect on the path you take and outcome of the war. Enjoy many new features such as; highly improved graphics, new and revamped sound effects, a completely new and unique musical score and an entirely new set of multiplayer maps to play on including different game styles and game modes. Tiberian Odyssey will be a 100% standalone game and will require no additional CnC games or discs to run. The Tiberian Odyssey project has been in development for over 5 years and does not follow any of the events seen in C&C 3 and is in no way related to it.

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Description

The Patrol Boat is GDI's jack-of-all-trades ship. Capable of bombarding enemy defences or defending against the opponents' ships, the Patrol boat is the longest production run of any GDI naval asset.
The Patrol Boat can fire volleys of guided missiles from the launch tubes on the front deck towards land and sea targets, but are less accurate against fast moving aircraft. Originally designed to protect GDI shipping interests in the Mediterranean from Nod's small, light attack boats. To this end, the Patrol Boat was equipped with short range sensory arrays in order to target the small Brotherhood vessels. This technology has proven invaluable to GDI intelligence, allowing them to catalogue Nod's ship designs in the early months of the third Tiberium War.