Command & Conquer: Tiberian Odyssey - A total conversion for C&C Tiberian Sun developed by the Tiberian Odyssey team. Tiberian Odyssey takes place 11 years after Tiberian Sun: Firestorm in the year 2041 and portrays own unique vision of a greatly expanded Tiberian Universe. Experience a brand new story told through an innovative and interactive campaign where your decisions as a commander will have a direct effect on the path you take and outcome of the war. Enjoy many new features such as; highly improved graphics, new and revamped sound effects, a completely new and unique musical score and an entirely new set of multiplayer maps to play on including different game styles and game modes. Tiberian Odyssey will be a 100% standalone game and will require no additional CnC games or discs to run. The Tiberian Odyssey project has been in development for over 5 years and does not follow any of the events seen in C&C 3 and is in no way related to it.

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Orca Interceptor (view original)

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Description

The Orca Interceptor was designed near the end of the Second Tiberian War and became a production line craft after the Firestorm skirmishes. It is a light, very fast craft designed to quickly enter the battlefield and fire it's payload. The Interceptors armament is very a small, very light payload of tactical E.M.P missiles which are designed to be fired at Nod Sam Sites or ground defences, the E.M.P Missiles temporarily knock out the defences leaving the base / establishments defenceless and vulnerable to Bomber squadrons and ground forces.