Command & Conquer Stargate Universe is a MOD developed by a french team on C&C generals: Zero Hour. The final version aims to be a whole new RTS game based on the popular Stargate franchise. The game will provide you with a total of seven playable races (Tau'ri, Goa'uld, Asgards, Réplicators, Ancients, Wraith and Ori), this diversity is due to Stargate world's own diversity (SG-1, Atlantis, Universe and movies). The MOD is designed to be released in three version, each one providing new playable races.

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Media RSS Feed Report media CnC Stargate Universe Spotlight : V1B3-110815
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*memory-on-Goldberg* Oct 1 2011, 8:34am says:

damne that is sooo great.

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CrowV Oct 1 2011, 10:50am says:

That looks wicked. Well done!!!

+2 votes     reply to comment
RequiemLux Oct 1 2011, 11:03am says:

happy to see a so epic progress

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QuatroIGN Oct 1 2011, 12:00pm says:

Wow a lot has changed

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Antibot_One Oct 1 2011, 1:28pm says:


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Madin Oct 1 2011, 3:30pm says:

A very nice presentation!

+1 vote     reply to comment
Zeke_Dlyoung Oct 1 2011, 8:47pm says:

does the ui really zoom in like that or is that only for the video? :P

+1 vote     reply to comment
Syrius_Märx Oct 8 2011, 12:52pm replied:

The zoom on controlbar for unit menu is only for video.

+1 vote     reply to comment
SG1Shadow Oct 1 2011, 11:01pm says:

epic progress

+1 vote     reply to comment
HadurHun Oct 2 2011, 8:09am says:

One question, any English version?

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Argetlam Oct 3 2011, 3:00pm replied:

Yup, there's an English translation for the mod, but sadly, we weren't able to find decent voice actors for the English versions of the voices, so you'll have to rely on the subtitles for now :|

+1 vote     reply to comment
Syrius_Märx Oct 8 2011, 12:52pm says:

Thanks all for your comments !

+1 vote     reply to comment
recofpc Oct 29 2011, 6:16am says:

Excellente présentation vidéo. Le mode campagne qui sert de tutorial est très bien fait. IL manquait effectivement des informations concernant les équivalences/différences entre les classes de soldats et de véhicules. C'est du beau travail!

Par contre, je ne comprends pas pourquoi les tanks "de base" se font détruire aussi facilement contre les sentinelles et les jaffas. C'est peut-être qu'une impression...Ce serait bien d'avoir, avec le mode d'emploi du mod,une sorte de tableau avec les valeurs numériques d'attaque, de défense, de résistance aux tirs (je me souviens avoir lu un post au Syrius donnait ces valeurs...)

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Spotlight on the changes from version 1 beta 2 to version 1 beta 3.

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Oct 1st, 2011
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