A-mod-of-a-mod. Requires C&C Shockwave to be installed prior. For those of us that enjoy Shockwave, this is something entirely less serious. The goal of this mod is to make the game so unbalanced that it comes full circle and is balanced again.

Report RSS Update 40: Big and Beautiful

The laser just got ten feet longer. It will stop the giant enemy spiders.

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In the distance. It's a bird, it's a plane, no, it's another update. Also it's a giant laser.

General Changes:

  • Leech Infection timer increased, from 5 to 8 minutes
  • Greatly increased the tension for a lot of Bomb Ticking sounds
  • Bomb Tick update might need some more refinement to allow multiple bombs to tick at once

USA Vanilla:

  • Fixed a rare issue where Burton Fuel Air Grenades would detonate but fail to explode properly

USA Laser:

  • Laser Crusader clip size when upgraded reduced, from 3 to 2
  • Laser Crusader delay between shots when upgraded, reduced, from 750ms to 500ms
  • Fixed an issue with Particle Missile door opening sound
  • New unit! BLT!
  • BIG
  • LASER
  • TANK
  • BLT Fires a concentrated stream of pure particle beam destruction
  • Exercise caution when immolating the heretics, please

USA Armor:

  • Fixed Attack Move on Javelin Soldiers

USA Super Train General:

  • Oh my gosh. The Experimental Particle is finally green. It only took, what, over a year?
  • Plasma Sphere damaged reduced, from 15 to 12
  • EMP Comanche shutdown time reduced. It now requires a steady stream of missiles to keep a target shutdown. Shutdown time reduced, from 10 seconds to 2 seconds
  • Alpha Humvee completely reworked
  • Alpha Humvee damage reduced, from 2500 to 1000
  • Alpha Humvee projectile explosion now also creates an unstable plasma sphere, dealing damage over time
  • Alpha Humvee price reduced, from $2,850 to $2,000
  • Alpha Humvee build time reduced, from 25 to 22

Chinese Factions:

  • All Nuclear Missiles now use a far more beautiful explosion
  • Refined the cheesy Dorito radiation dust from before
  • Beautiful Nukes are from the Two-Stage-Nuke Addon by Chappi
  • Affects all Nukes, Convoy Trucks and Level 3 Nuke Gen Artillery
  • Vanilla Nuclear Missile now deals 3600 damage total at the epicenter, and less at the edges
  • Mega Nuclear Missile deals 4000 damage total at the epicenter
  • F*ck Flame Troopers. They can no longer enter transports. I couldn't fix the fire so this is how I fix it
  • Flame Trooper friendly fire eliminated. Go ham

China Infantry General:

  • Berserk MLRS Conscript missiles now count towards Units Lost statistic
  • ONLY Units Lost

China Tank General:

  • JS-7 no longer has Fear Voices due to unforeseen consequences with the Shtora
  • JS-7 Autoloader Cameo is present
  • Attempted to fix HALO Hopper Drop
  • Each HALO Hopper level increases the number of Hopper Tanks by 4
  • HALO Hopper Drop 1 will deploy 8 Hopper Tanks. Level 2: 12. Level 3: 16
  • New unit! Spidertonk!
  • Spidertank is a tank. It's also a Spider. Available at your local Propaganda Center
  • It's the Manticore from OFS
  • Thanks Andi
  • Spidertank is equipped with advanced AI capable of learning and gaining veterancy
  • New Generals Power! Manticore Madness!
  • Three planes will paradrop 3 Manticores each, onto the target location

China Scumbag Artillery General:

  • Grinder Cannon autoloader clip size reduced, from 4 to 3
  • New unit! Spidertonk!
  • Spidertank is a tank. It's also a Spider. Available at your local Advanced War Factory
  • It's the Manticore from OFS
  • Thanks Andi
  • Spidertank is equipped with advanced AI capable of learning and gaining veterancy
Post comment Comments
Brownstain
Brownstain - - 200 comments

Dude THANK YOU!!!

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IvanderLim
IvanderLim - - 1,181 comments

Whelp. Gonna pour more ideas to the map.

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Guest
Guest - - 691,102 comments

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caliyure
caliyure - - 7 comments

Played a lot of mods. Found this to be an excellent secondary mod. Thank you very much for your hard work and dedication! ! !

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