A-mod-of-a-mod. Requires C&C Shockwave to be installed prior. For those of us that enjoy Shockwave, this is something entirely less serious. The goal of this mod is to make the game so unbalanced that it comes full circle and is balanced again.

Report RSS Update 24: Let's Burn!

It's back with more stuff. The only way out is to use the crash button.

Posted by on

This update is more focused around polishing stuff already in the mod. There are a couple new things to play with as well.

Garbage New Content:

Added unique voices to the following units (using voices from Emperor Battle for Dune):

  • Typhoon Artillery for China Nuke
  • Covert Officers for Chinese factions
  • Virus Tank for Dr. Thrax
  • M198 Artillery for American factions

Gameplay changes include the following:

  • A small nerf to Virus Tank armor
  • Added a new turret loop sound which is used on a bunch of units like the Maus, Object 279, Gerat, Nuke Cannon and more
  • New unit for Dr. Thrax: Chemical Mortar
  • Fires a chemical mortar shell over long distances
  • Shell kills 3 infantry per hit on garrisons
  • Mortar round leaves behind a small chemical cloud which deals damage to any infantry in it
  • Clouds can be stacked with more mortars for a deadly storm of green mist
  • Pros: Shell moves faster than Siege Soldiers, dealing more damage to infantry. The unit is faster and slowly auto-heals (Dune references :v)
  • Cons: Deals less damage to vehicles and buildings. Suffers a big speed penalty when really damaged

Chinese Factions:

  • New unit!
  • Flamethrower infantry!
  • Solve your problems with fire!
  • Unlocked at Rank 1 for 1 Generals Point
  • They are slow, heavily armored, and probably kill things too quickly
  • They are better than Special Weapon General's Pyro infantry, but more destructive to your own forces
  • Think Shenlong fire, but weaker, and in infantry form
  • When killed, the flamethrower equipment might explode, damaging nearby units, friend and foe alike
  • Flamethrower Infantry are trained in harsh conditions. As a result, they do not suffer a speed penalty when really damaged
  • They use voices from House Harkonnen

There's more time between updates now, but that doesn't mean it's dead <3

Thanks for playing

Post comment Comments
IvanderLim
IvanderLim - - 1,181 comments

Nice update

Reply Good karma Bad karma+2 votes
Guest
Guest - - 691,219 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: