This mod does not make any changes to the original generals, but adds new ones like if they were in the game originally (or tries to do it :D).

New Generals:

-USA Nuke General
-USA Tank General
-USA Stealth General
-USA Toxin General
-USA Infantry General
-USA Napalm General
-USA Heavy Weapon General
-USA Demolition General

-China Stealth General
-China Air Force General
-China Toxin General
-China Artillery General
-China Laser General
-China Napalm General
-China Super Weapon General
-China National Guard General

-GLA Nuke General
-GLA Infantry General
-GLA Tank General
-GLA EMP General
-GLA Napalm General
-GLA Laser General
-GLA Assault General

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hello! This update was originally supposed to be smaller, but I got a little carried away :)

ZH Reveal V.0.9.1. change log

Added new generals:

USA Demolition General

Humvee and Bomb Truck


China National Guard General

BM, Troop Crawler and Overlord


GLA Assault General

Humvee, Radar Van and Assault Crawler


Other changes:

-USA Nuke General

*Fixed missing weapon bonus from Laser Guided Missiles upgrade for Stealth Fighter

-USA Tank General

*Added hulk model for Mechanic

-USA Toxin General

*Fixed secondary damage for upgraded Tomahawk Storm weapon - 150 >>> 200

-China Toxin General

*Added Anthrax Beta upgrade for Toxin Missile
*Reduced damage for Toxin Missile without upgrade
*Fixed reloading time for Overlord - 1.5 sec >>> 2 sec

-China Artillery General

*Added Propaganda Tower Upgrade for Inferno Overlord

-China Laser General

*Added snow models for Laser Defense Turret
*Increased damage for Laser Overlord - 100 >>> 125
*Fixed attack range for Laser Overlord - 150 >>> 175
*Decreased HRLC health points - 720 >>> 540, armor type changed to "TankArmor" instead of "AntiAirVehicle"
*Nuclear Missile replaced by Particle Cannon Uplink

CLG PCU


-China Napalm General

Reduced secondary damage for Napalm Overlord - 20 >>> 10

-China Super Weapon General

*Fixed Heavy ECM Tank visual model
*Increased the maximum number of passengers for Super Overlord Bunker from 5 to 8
*Battlemaster replaced by Advanced Battlemaster

CSWG BM


-GLA Nuke General

*Reduced prices for some vehicles, defense buildings and infantry
*Hijacker and Saboteur available for building
*Added GPS Scrambler

-GLA Tank General

*Emperor replaced by Overlord

GLA Overlord



*Added Quad Cannon upgrade for Overlord
*Fixed reloading time for Overlord - 1.5 sec >>> 2 sec
*Stinger Site price reduced from 1000 to 900
*Scorpion Missile upgrade is granted from start

-GLA EMP General

*Increased SCUD Storm primary damage - 400 >>> 500
*Increased SCUD Storm secondary damage - 50 >>> 150
*Deleted EMP Pulse flash for SCUD Storm

-GLA Laser General

*Added snow models for Laser Tunnel Network

Please contact me if you will find bugs and errors. I will be glad to see your ideas for new generals for the further development of the mod. I also released templates for adding new generals in just 5 minutes! You can find it here: New Generals Templates.

Thank you!
-Ciberia

Add file RSS Files
ZH Reveal V.0.9.1

ZH Reveal V.0.9.1

Full Version 8 comments

Added 3 new generals, PCU for China Laser General and fixed some balance moments.

ZH Reveal V.0.9.0

ZH Reveal V.0.9.0

Full Version 13 comments

The first public version of this mod. Please contact me if you will find bugs and errors.NEW GENERALS DO NOT HAVE PORTRAITS AND AI DUE TO GAME ENGINE...

Post comment Comments  (0 - 10 of 56)
/r1d
/r1d - - 1 comments

Слушай как с тобой связаться, мб у тебя есть дискорд. Мне очень понравились вещи которые ты сделал, я сам модер и хотел бы уточнить кое какие моменты

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,648 comments

This comment is currently awaiting admin approval, join now to view.

OhaahO
OhaahO - - 110 comments

It is cool to see the combination of the generals like this. Can't wait for more fancy updates :)

Reply Good karma Bad karma+1 vote
TemuchinHanHarzlery
TemuchinHanHarzlery - - 100 comments

А суммируется урон у ядерного генерала США у невидимки от ядерного заряда и лазерного наведения?

Reply Good karma Bad karma+1 vote
TemuchinHanHarzlery
TemuchinHanHarzlery - - 100 comments

Игра вылетает при игре за пехотника США (и только за него)... 1 на 1, не знаю как скинул лог, но я думаю вам стоит проверить.

Reply Good karma Bad karma+1 vote
IRN1Х
IRN1Х - - 24 comments

Ciberia, привет, ты не знаешь чтобы кости оставались после экспорта?

Reply Good karma Bad karma+1 vote
Ciberia Creator
Ciberia - - 37 comments

Привет. Если в GMax/RenX'e, то выделяешь их, идешь в Utilities (молоток) >>> W3D Tools >>> жмешь галочку Export Transform (Bone).

Reply Good karma+1 vote
IRN1Х
IRN1Х - - 24 comments

Вы не можете помочь? У меня не сохраняются кости

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,648 comments

This comment is currently awaiting admin approval, join now to view.

[СанчеЗ]
[СанчеЗ] - - 52 comments

Идея для Китая артиллерии, вместо бункера дать арт.пушку как у США или на бункер поставить арт.пушку.У лазерного ГЛА так и будет Шторм или ты им тоже дашь Партикулярную пушку?

Reply Good karma Bad karma+1 vote
Ciberia Creator
Ciberia - - 37 comments

Арт пушку Китаю пытался сделать, она не вписывается никак. Лучевой пушки у лазерного ГЛА не будет. У него и так танки без энергии катаются спокойно, а пушка 10 единиц энергии требует, тут уже на условность не списать будет.

Reply Good karma+1 vote
TemuchinHanHarzlery
TemuchinHanHarzlery - - 100 comments

Нельзя убрать требования к энергией у лучевой пушки? Почему не вписывается, можно сделать аналогично Американской только поставить инферно пушку без размещения пехоты.

Reply Good karma Bad karma+1 vote
Ciberia Creator
Ciberia - - 37 comments

Не будет ничего из этого

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X