A VirtualSvit project. Revolution Project is a complete game, and this implementation as a modification to the "C&C Generals Zero Hour" is just a test version.
Nice! amazing effects and models in this mod, but why the heli blades don't produce shadows on the ground? it's intentional?
oh, thanks for the comment, not seen. This radiation, logically and without shades ...
My eyes were bleed, my brain was melting when i tried to understand what you mean.
Anyway, your Helicopter looks nice, very unreal but actually nice.
The actually Revolution :D
now this is something that you dont see in zero hour
That is soooooo sweet
ohh.. very nice look at the nuke silo awesome its very cool..
I can see the Pilot ! there are 2 !
Principal counter a mode. ;)
looks weird to me..^^
and there is more weirdes unit than your models Moddb.com and Moddb.com
good.
It might become distracting very soon with all the flashy lights going on.
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Nice! amazing effects and models in this mod, but why the heli blades don't produce shadows on the ground? it's intentional?
oh, thanks for the comment, not seen. This radiation, logically and without shades ...
My eyes were bleed, my brain was melting when i tried to understand what you mean.
Anyway, your Helicopter looks nice, very unreal but actually nice.
The actually Revolution :D
now this is something that you dont see in zero hour
That is soooooo sweet
ohh.. very nice look at the nuke silo awesome its very cool..
I can see the Pilot ! there are 2 !
Principal counter a mode. ;)
looks weird to me..^^
and there is more weirdes unit than your models Moddb.com and
Moddb.com
good.
It might become distracting very soon with all the flashy lights going on.