Working on this at full speed. The information will be updated. The author is TipaIvan and Cristall. This is a complete redesign of the Zero Hour game. New generals and new strategies await for your instructions my general! Generals given a redevelopment (completed) General of Air and Laser forces - William Adam. General of Assault forces of the USA - Carolina Kurkova. General of EU Elite forces - Davil Richards. General of EU Helicopter forces and teleportation - Isabella Black.

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MrAzuryZ Jul 14 2012, 12:17pm says:

Its not Aarmy.

+8 votes     reply to comment
Zeke_Dlyoung Jul 14 2012, 12:28pm replied:

Haven't you heard of the US army's special pirate division? Better known as the "Aar!"-my :P

+21 votes     reply to comment
CommanderDef Jul 14 2012, 1:06pm replied:

it´s a shortcut - Armed army.

+4 votes     reply to comment
StrykerCraft Jul 14 2012, 1:56pm replied:

Isn't it the point of an army to be armed?
The propellers/rotors look original yet impractical.

+8 votes     reply to comment
CptIstvanofArdeal Jul 14 2012, 2:59pm replied:


+3 votes     reply to comment
CptIstvanofArdeal Jul 14 2012, 3:00pm replied:

but hey it's a mod about the future right

+3 votes     reply to comment
TipaIvan Author
TipaIvan Jul 15 2012, 4:38am replied:

No no no Army..I simply was mistaken :)

+2 votes   reply to comment
SWEsof Jul 23 2012, 10:20am replied:

But! but! they look so friking awesome D:)

+2 votes     reply to comment
Icefrenzy Jul 14 2012, 12:47pm says:

Those propellers looks sharp enough that it can cut through a tank :P

+2 votes     reply to comment
ChrPunx Jul 23 2012, 12:33pm replied:

Yeah, and would be really easy to do this...right?!
(can you feel the sarcasm...?!...)

+2 votes     reply to comment
darkfirez5 Jul 14 2012, 5:01pm says:

Looks great, one quick point, they should rotate in opposite direction to work, not clash and to avoid spinning the helicopter around.

Would like to add, I'm not normally one for trying to make this too like real life, but like this they will hit each other, sorry.

-3 votes     reply to comment
SveaRikeSoldier Jul 14 2012, 5:47pm replied:

Look again pally! It is the angle of the render that makes the rotors look like they would touch each other! If you look at the back engine it is situated higher than the front engine. An eye for detail is not needed to see this.

+4 votes     reply to comment
darkfirez5 Jul 14 2012, 5:58pm replied:

Ah ok, my bad, on the real one they are designed to interlock as the front one is angled forward to help provide the force for forward flight . Otherwise as I said, a great model :)

+1 vote     reply to comment
CommanderDef Jul 15 2012, 7:13am replied:

I don´t know if they rotate in opposite direction in real. But if they are not, then you have two points with same force vector which will probably negate each other. On the contrary, if they have opposite direction, that could cause the machine spin aroud the center in certain conditions. I am talking about probability, because real air is too complex, not just steady fluid.

+2 votes     reply to comment
darkfirez5 Jul 15 2012, 7:18am replied: defintely opposite, and it terms of rotating it will rotate with both in the same direction, pick up a ruler/tv remote, hold it at both ends and try it, twist both hands the same way, and in opposite directions. It's all about torque reactions, spin something one way and the body wants to go the other way.

+1 vote     reply to comment
CommanderDef Jul 15 2012, 7:22am replied:

I know what you are talking about, that is why normal heli has anti-torgue rotor on rear, but this is another case.

Chinook would never fly without sophisticated rotor.

+2 votes     reply to comment
Zeke_Dlyoung Jul 18 2012, 4:27am replied:

Yeah because when your ingame fighting against hostile forces the first thing that will come to your mind is "why the hell are my Chinook's blades spinning the wrong way?"...

+2 votes     reply to comment
TheTimN8er Jul 24 2012, 10:31pm replied:

Huh, never knew Chinooks spun opposite... learned somethin new

+1 vote     reply to comment
CC-2224_Cody Jul 15 2012, 10:03am says:

Tandem-rotor helicopters such as the Chinook and the one pictured above in your mod rely on counter-rotating rotors to compensate for the torques as darkfirez5 mentioned.
Thus, your model is inaccurate in that the blades on both rotors face the same direction. In real life, one would rotate clockwise while the other rotates counter clock-wise.
That being said, judging from the blades of the helicopter, you do not seem to be striving for realism so the point might be moot ^^.

+1 vote     reply to comment
95acgrfs1228 Mar 7 2013, 10:43pm says:

Will the silent hawk be in this mod too?

+1 vote     reply to comment
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