The mod development has been postponed.
This does not mean that Crazy Mod is dead,
it will become a Stand Alone, Free to play Game with a different name.
Crazy Game? Crazy RTS? or something else.
The Game is planned to feature the following:
-High Poly Models
-Procedurally Generated Maps, Textures, Civilian Buildings, etc. (Map generator is Customizable)
-Dynamic Weather System
-Day and Night Cycle
-Fully Destructable Environment (Nuke an area, it leaves permanent crater)
-Road System: (Build a road around your base for better supply flow)
-4 lane Road (Wider, less Traffic)
-2 lane Road
-1 lane Road (one way road, inexpensive)
-Better Base building system (Build your factories beside the road)
-Several sources for money
-Smooth Art style (Semi-Realistic)
-AI "General" that learns enemy tactics
-Crazy (99% chance of training Crazy units)
-Very Fast (50% chance of training Stupid units)
-Fast (25% chance of training Coward units)
-Normal (Train normal units, good enough for battle)
-Slow (25% chance of training Loyal units)
-Very Slow (50% chance of training Brave units)
-Elite (99% chance of training Elite units)
-Vehicle Building time:
-Rush (75% chance of vehicles with missing parts)
-Fast (25% chance of vehicles with malfunctioning parts)
-Normal (100% finished, good enough for battle)
-Slow (25% more armor)
-High Quality (100% more Armor, 50% more firepower)
-More "General" Types (since its not C&C Generals, it will be renamed)
-Player Level (Online only)
-Unlockables (Unlock stuff based from Player level, and achievements)
-Ingame Programming (Use your programming skills ingame)*
-Design your own Weapons, Buildings, Vehicles, etc.
-VR Support (Play it with a Virtual Reality Gadget)
-AR Support (Play it on a table with an Augmented Reality Gadget)
-Mod Support (No need for Third-Party software to create and test your own mod)
-5.1, 7.1 Channel Audio (I might as well, include Binaural sounds in the future)
-Ingame Purchases (To be fair, there will be no OP Weapons for sale, only cosmetics and premium)
-Premium Players (More Exp for winning a game, level up faster.
available in 12hrs, 24hrs, 72 hrs, and Permanent
The Premium time will be used up when you are online)
-Automatic Match Making (Online Match making)
and more to be decided.
Production will be very slow (it will be done by me alone, since i could not hire a professional yet)
But i will accept Community Contributions, with free access to the development stage.
Contributors will receive Permanent premium, once the game has been fully released.
Production will start when I have free time.
Full-time Production will start when I graduate college (3 more years Guys)