Carnivores: Triassic Redux Full Release (M.E.E 1.0.2 version)
Full Version 2 commentsThis is the first release of the mod where the changes made to the original Triassic mod by Poharex are fully overhauled and have been completely redesigned...
One of the most popular carnivores mods now converted to the Modder's Edition Engine.
This mod will utilize the M.E.E which improves its overall gameplay and implement other features the original version was not able to add due to old engine limitations.
Like I've said before in Mandibles Redux, I do not own anything in this mod and all credits go to Poharex as well as many other talented modders who made the original mod.
Credits:
•Poharex
•Ophious
•Jim Vance
•Rexhunter99
•ibuildcircuits
•Dawn C.
•pheonix
•brundle
•JenDOS_RUS
•Surf by Shootin
•ornithomimid1
•Alien DH
•Raptorkiller2
•Fireraptor
•Raptorklaw
•AnAlpaca
•That1cactus
•murttheburt3
•DinoHunt Investor
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This is the first release of the mod where the changes made to the original Triassic mod by Poharex are fully overhauled and have been completely redesigned...
CuriousCancer Will there be an new M.E.E version of this mod ?
I plan to update my Redux mods to the new MEE version, but my laptop has been broken for months now so it's progress has paused for a while. The next update will be a small patch for the old mee version first before I get to port them to the latest once when I get back to it.
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Hey CurCan, what is your discord username? Im going to send you a friend request through the account i use more often.
It's CurCan #1169
when will this be finished?
This mod may take me like a month or two to finish. I am like 60% from done on it but I am currently busy on other things.
I have a couple of questions:
Are the lystrosaurus still sound less?
Did you add the Triassic variant of Venaticosuchus & Erythrosuchus?
The new lystrosaurus still doesn't have any sounds. Maybe you can help me with that along with the reanimated lystrosaurus from RaptorKlaw's skin pack.
As for the venaticosuchus and erythrosuchus, I havent added them yet, but I think that I might plan to add them as optional dlc animals and provide M.E.E res stats for them instead along with other Triassic add-ons.
Why only as optional? Triassic doesn’t have too many mods.
I will gladly help you with the lystrosaurus. I don’t know if you could tell or not, but I’ve sort of mastered the sound work of creatures in my Canon Extended & Ice Age mods.
Oh by the way, you should add Daemonosaurus to the mod. It was in earlier releases of Triassic.
Maybe you're right on that and I will consider adding them.
Thank you for helping me with the lystrosaurus. But can you also help me on the map coordinates for some ambients so that I can add feral hounds near camps and ice age animals in vertigo range.
I’ll also be glad to resound the Arizonasaurus. It would surely please Saurian Target.
Sure thing! I usually don't mind the arizonasaurus' hog sounds that much, but resounding it would make it much more appropriate and better.
Also I just found out that the death sound
of the reanimated gojirasaurus from the RaptorKlaw pack is unfinished, maybe you can resound that too? And also, can we chat on discord instead? I feel like that we're giving away too much information here.
To make things easier for you, just go into my first C2 mod and copy the erythro & venatico res texts over to your triassic file.
I have started work on the lystrosaurus.
Sure I can help you with that too. I’ll be honest, I haven’t messed around with coordinates since I worked on my Carnivores+ mod but I know how to do it.