Cap'n CTF 1.0, Setup format.
Cap'n CTF should be a simple new gametype... but it's much more. It should be classified as a Total Conversion, as it has its own maps (a total of five only :(, but great ones), weapons (yeah! 10 new weapons!), skins (2 skins for Male Soldier), pickups, hud (eyecandy), Grappling Hook and, of course, the new gametype, which is supposed to be the mod's name.
IN 2054, thirty years have passed since the terrible war on Earth.
On October 20th, two captains (one from the red army called "Bastlava" and the other from the blue army called "Skythunder") got in a duel to decide which clan was going to rule the planet. During the duel, a meteor crashed in the battle field. At the impact, the two captains where touched by the explosion, and nothing but their skulls could be found by the clan members. They swore vengeance.
Ever since, the person who gets the skull of his captain gets his powers. To finish the duel, the captains have to capture the flag from the opposing team, to finally free the Captain’s soul...
Cap'n CTF has some very creative ideas. The armor is divided in body parts - head, torso and legs. It means that usually you'll never be 100% protected...
But a great addition is the Health. You start the game with a small weapon, which has a nice funtion: it'll heal you, by injecting Health fluids in your veins. You'll find "ammunition" for it everywhere, but the point is that it's a bit difficult to acquire health during a battle.