This mod was created for a first or second part,it's a big update of the vanilla version including more than 100 weapons, new textures and sounds for each. New textures have been added to the vegetation, sky, ground, rain ... New sound and light atmosphere day and night, increased difficulty, Ia more responsive and better equipped, now some monsters can radiate you, and a lot of other change!

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Add media Report RSS Call of Pripyat M.S.U v.3 (view original)
Call of Pripyat M.S.U   v.3
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Gulp343
Gulp343 - - 770 comments

You maybe should ask somebody from MISERY, they hadn´t this issue

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ClearVall
ClearVall - - 470 comments

This problem was soved a long time ago by AMK team in their own modification.

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☢ll-StalkeR-ll☢ Author
☢ll-StalkeR-ll☢ - - 187 comments

Indeed i know that the team AMK has solved this problème,but i can find no link to the AMK mod, if someone has valid link i licensee :)
thx

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ClearVall
ClearVall - - 470 comments

Em, here you go...
Amk-team.ru

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☢ll-StalkeR-ll☢ Author
☢ll-StalkeR-ll☢ - - 187 comments

Thank you ClearVall, i cast an eye to the content of the mod, and perhaps i find a solution

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ClearVall
ClearVall - - 470 comments

Not at all.

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ChielScape
ChielScape - - 182 comments

Don't ask anything scope-related to the Misery dev, those scopes are horrible.

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Spetsnaz_Reaper
Spetsnaz_Reaper - - 738 comments

*(I must say this in absolute secrecy for people are watching me...I agree with you ChielScape, there is truth to your words, and I thumbs up-ed you BTW...)*

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☢ll-StalkeR-ll☢ Author
☢ll-StalkeR-ll☢ - - 187 comments

Problem with the Hud Dynamics resolved.

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Description

Someone would have an idea or could help me with this dynamic Hud problem, i would like to ensure that the texture of the scope either behind the textures of the gas "GP7" mask and if possible make this move to the left the Hud mask where used when the riflescope ?