Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Weapon Sound Mod [STCoP] [CoC 1.4.22]
Filename
STCOP_Sound_Mod_v2.7z
Category
Weapons Audio
Licence
Proprietary
Uploader
brankovich
Credits
Porpeta Voraz
Added
Size
4.52mb (4,734,500 bytes)
Downloads
647 (1 today)
MD5 Hash
6fd03276cd8673e78ee6f2adb8265cd4
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Description

Port of my semi crappy AO3 and StCoM weapon sounds mod. Please report any bugs/crashes since i'm lazy and don't test properly.

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Weapon Sound Mod [STCoP] [CoC 1.4.22]
Comments
Mаddо
Mаddо

You actually did it! Too bad CRC is dead, otherwise more folks would check this out.

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brankovich Author
brankovich

I did! And it took me 30 minutes after months of putting it away. And true, gone are the days of me shilling this on CRC, good times.

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ParanoidCommie
ParanoidCommie

gonna check it out later

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brankovich Author
brankovich

Be aware, ALL AK family rifles have the same gun sound. My reasoning is that AK74/47/101/74m/AKS are pretty much the same gun(not taking caliber and material in account). I'll add a few layers when I'm not busy, but they SHOULD generally sound similar based on my limited firing experience.

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Georg_Ravioli
Georg_Ravioli

Seems reasonable. Different caliber will make a difference in sound IMO, just because of the different dimensions of various parts and how that will absorb/emit sound differently. I think the biggest difference will be in muzzle brakes, however. Muzzle brakes on AK-74s, AK-103s, etc. give off a larger and more distinct sound signature, AFAIK.

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paranoiia8
paranoiia8

They sound similar but not the same. You can get totally different sound with different barrel, bold carrier or muzzle brake. Not to mention about gas tube or reciver cover thickness(resonance).
One AK can have more polimers parts so it will sound way different than older, full metal that will give you that specific metallic after sound.

Point is, if making mod/addon, why not to make it properly and polish it a bit. Instead of publishing it and saying " i'm lazy and don't test properly". If you could not bother test it why we should?

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brankovich Author
brankovich

Because i like releasing stuff early then updating it as i go, IMO if it's not broken and serves it purpose i'd rather someone try it and on a rare occasion like it and use it. You'll notice it's all WIP and I'd like to spend hours looking trough sound banks and editing in audacity but my free time is limited.

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paranoiia8
paranoiia8

oh no worries, I know that problem with free time...

Maybe I just wrote that a bit too offensive, because You didnt put WIP tag in it and I read description: "i'm lazy and don't test properly" and I was just like "the hell?"

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brankovich Author
brankovich

No worries didn't take it as offensive at all :D That's true it doesn't say WIP but I'd say in my case everything under v1.0 shouldn't be regarded as a finished mod (Not that it gives it immunity to criticism). I have some plans for this mod and untill i have the time to complete it all it's gonna be WIP! Love your mods btw

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brankovich Author
brankovich

//0.5 Version

-Replaced the AK family sounds with layered ones, planning to do this to all weapons soon.
-New VSS/Val sound (the old one was too loud for a subsonic silenced 9x39mm rifle)
-New Scar sound

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mita968
mita968

Will this work with CoM and if not will you update your mod on the CoM mod page, cause i really enjoy the new sounds :D

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brankovich Author
brankovich

Will update the CoM version soon! I put it off because i don't play CoM anymore, but it should be like 15 minutes of work, probably tonight or tomorrow

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mita968
mita968

Thanks a lot dude much appreciated.

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brankovich Author
brankovich

Updated!

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WaffleBag
WaffleBag

The mod is really good !

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DrZuko
DrZuko

I loved the quality of your mod for AO3 and I love it for STCoP now as well! Is it just me, though, or are the sounds a bit quiet? I didn't notice this while playing with AO3, but I took notice immediately during my first gunfight with STCoP. Could it be an audio settings issue? Cheers.

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brankovich Author
brankovich

Thanks! Since i'm using literally the same OGG files it can't be that. I haven't noticed any sound level differences. Sorry for a late reply, was on a break btw.

Reply Good karma+1 vote
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