Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report VodkaVision 1.0
Filename
VodkaVision_1.0.zip
Category
Effects GFX
Uploader
meatchunk
Added
Size
25.35kb (25,957 bytes)
Downloads
163 (1 today)
MD5 Hash
adca2a481a1ed2eb635cbe9a236ef4dc
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Description

VodkaVision reshade + user.itx settings Minimal FPS impact! See full description for screenshots.

Preview
VodkaVision 1.0
Comments
fllw
fllw

That's a very neat addon, i doubt i can run it sadly, but would like to see more picture. Good work meatchunk!

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meatchunk Author
meatchunk

Thanks for the kind words!

It shouldn't have any real performance impact, I'm not using any bloom/ambient occlusion and other shaders. If you have some performance loss you can disable the FXAA and Clarity shaders in reshade, but even on my old GTX 770 I don't notice much of an FPS drop at all.

The look of this mod is mostly achieved using STALKER's lighting parameters (see the readme) and a custom LUT I created and applied through reshade.

I'll try remember to upload some more screenshots, or send me a PM to remind me as I'm at work now.

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meatchunk Author
meatchunk Reply Good karma+2 votes
fllw
fllw

Thank you for the pictures, i gotta say this one looks very realistic, at least to me

I.imgur.com

As performance impact, dunno my pc is kind of old and a toaster so... not sure either whether it would do any fps loss or not

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meatchunk Author
meatchunk

Try it and let me know! I doubt you'll lose much FPS at all.
If you do, disable FXAA and Clarity inside Reshade, the main thing that makes the lighting work as it does are the r2_etc commands in my mod (See readme) and the LUT in reshade, which barely uses any FPS.

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fllw
fllw

I will!

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TheHazmatUnit
TheHazmatUnit

Looks awesome and gorgeos, confirmed it has a low impact on performance, im running an old r5 240 and core 2 quad and the impact was 7 fps at best! Thanks!

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meatchunk Author
meatchunk

Most welcome, glad you like it :)

You can disable Clarity and FXAA for a small boost but I'd suggest just reducing grass density etc and turning off EAX helps a bit in some cases.

I've been experimenting with nVidia DSR instead of FXAA - looks amazing but does have a FPS hit, but compensating by turning off sun shafts improves the FPS a lot.

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AManFromLapland
AManFromLapland

Judging by all the other comments my GTX 1050 ti (4GB) combined with an i5-3470 (3.2 GHz) and 8 gigs of ram shouldn't have any problems.
Also does this work on CoC 1.5 with structures redux and Absolute Nature 4?

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S.T.A.L.K.E.R.: Call of Pripyat
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S.T.A.L.K.E.R.: Call of Pripyat
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