Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Description

PUBLIC TEST VER - SAH ENG v1.22 COMPATIBLE - Makes artefacts more visible on the Svarog and also enables the Svarog to display the artefacts added by the SAH add-on.

Preview
Svarog's Artefact Visibility - Public Test v1.2
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Tokkers Author
Tokkers - - 7 comments

Public test version 1.2 is out!

This update features a new, smaller artefact icon with options to return the icon size to what it was in the initial release. Also featured is an improved Svarog detector texture which should eliminate visibility issues during certain times of night, with NV and flashlight! This change is comaptible with both the vanilla Svarog texture and the yellow texture added by the SAH add-on.

Hopefully this update is to everyone's liking and here's to being issue free! However, if you do have any issues at all while using the new version then please do let me know so I can see if it's possible for me to fix it!

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Tokkers Author
Tokkers - - 7 comments

Forgot to include the improved Svarog texture in the vanilla install option. I've re-uploaded it with said texture included as it was supposed to be.

Apologies if there are any vanilla users who were disappointed in any way by this or felt that my claims seemed to be false as a result.

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Tokkers Author
Tokkers - - 7 comments

I would like to mention that this mod is almost completely compatible with CoC 1.5, the only changes made can be included by merging the changed parts of the config files included with this add-on.
However, I will not be personally updating this mod until 1.5 is released at the least; possibly not even until SAH is updated for 1.5 compatibility. If anyone would like to do it for themselves, however, all you need is Notepad++ to merge the changes and the AXR toolset to extract the vanilla database from your CoC 1.5r2/3 install.

In the next update I will also be removing the old size icon options from the download due to not personally finding them useful as I am completely happy with the present size of the artefact icon. However, if there are users who do prefer the older size then I encourage you to let me know in response to this comment; as long as there are people who use it then I will continue to include it as an option.

Thank you all for the 50+ downloads, I hope everyone who has given my add-on a chance have found it useful and have been able to enjoy it without too many issues or frustrations. I'm always open to constructive criticism and advice/ideas on how to improve this add-on or add more relevant features and I do hope that anyone who has anything to say will happy to do so!

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LostToTheZone
LostToTheZone - - 112 comments

I really liked a similar mod for CoP, and now you make one for CoC, that's beautiful. Will you make one for Call of Misery?

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Tokkers Author
Tokkers - - 7 comments

Hello, thank you very much for your comment!

While I have not played CoM myself, I don't see a reason why I couldn't add CoM compatibility to future releases. My only concern is that it might not be received well or used much as what my add-on does to the detectors to make their screens more visible isn't entirely realistic. I'm unsure if users would find it to have a negative impact on their experience for this reason.

However, I will definitely look to add CoM compatibility to further releases, providing that there are no protests against this in the interim!

Reply Good karma+2 votes
welshguy08
welshguy08 - - 3 comments

welshguy08 Online
2secs ago
great mod well done but where do you get svarog from please looted many stashs no luck keep up the good work

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WujekSamoZło
WujekSamoZło - - 273 comments

"thanks bro, you really helped me out"

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Emmet.Otter
Emmet.Otter - - 1,715 comments

Is this compatable with 1.5?

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