PUBLIC TEST VER - SAH ENG v1.22 COMPATIBLE - Makes artefacts more visible on the Svarog and also enables the Svarog to display the artefacts added by the SAH add-on.
Svarog's Artefact Visibility - Public Test Version
Welcome to the public test for SAV! While I have done my best to ensure that this small add-on works as well as possible, your mileage may vary. If you have any problems please let me know through moddb either via the comments section for this add-on or messaging me directly. I will do what I can to try and solve the problem, however please note that I am not a skilled modder and this is very much my first attempt at modding any of the STALKER games by myself.
If you yourself are an actual mod-maker and know how I could improve this add-on, please do let me know in as much technical detail as you can manage. Though I do request your patience if you do attempt to teach me anything.
Pre-amble aside, I made this add-on for my own purposes after playing CoC with SAH. I found that the artefact icon on the Svarog was simply too small and hard to see, fixing that was my main concern in the process of creating this add-on. However, in the process I also decided to make the Svarog detector also able to display the new artefacts added by the SAH add-on for QoL.
This add-on is intended to be used with the SAH add-on, however it should be perfectly compatible with vanilla CoC. This add-on should also be completely compatible with every other add-on so long as they do not make any changes to:
gamedata/configs/ui/ui_detector_artefact.xml
gamedata/configs/ui/textures_descr/ui_actor_pda_icons.xml
For this reason I cannot guarantee that even the vanilla version of SAV will be compatible with any other add-ons which tweak artefacts, detectors or the PDA in any way. Though any conflicts should be easy to fix by manually merging the relevant files.
-- INSTALLATION --
This add-on is pre-packaged and designed for use with JSGME, if using JSGME simply drop the desired contents of this archive into your MODS folder and enable according to your desired configuration. Starting a new game is not required as this add-on is completely plug & play.
If you're not using JSGME then all you need to do is go into the relevant main folders and copy the gamedata folders from each over to your main CoC directory according to your desired configuration.
Once again, thank you for downloading my add-on and participating in the public test. Hopefully your experience will be free of any issues. However, if you do have any problems then please be sure to let me know and I'll do what I can.
Thanks to polomane of gamewatcher.com for his SVAROG MK2 mod as it was a valuable resource in figuring out how textures worked.
Credit for the yellow Svarog texture belongs to the developer(s) of SAH v1.22, I simply tweaked it to improve display visibility
The development of this add-on is in no way affiliated or involved with the development of SAH nor it's English translation. These works belong to their respective developers and this add-on is in no way intended to undermine or claim the ownership of their respective intellectual properties.
Anyone who wishes to use this add-on for their own projects is free to do so, providing that credit is given as is appropriate
-- VERSION INFO --
Public Test Version 1.0 - 31/07/17:
- Release of Public Test Version
- More visible artefact icon for Svarog detector
- Vanilla CoC compatibility
- SAH ENG v1.22 compatibility
Public Test Version 1.1 - XX/XX/17:
- Release of first internal update
- Reduced default size of improved artefact icon
- Included option folders to return icon to original (v1.0) size
- Tweaked color of icon to make it more distinct from anomaly indicators
Public Test Version 1.2 - 31/07/2017:
- Release of first public update, second internal update
- New artefact icon; more distinct in terms of color and design
- Fixed Svarog texture; greatly improved visibility of display at all times of day, in any
weather and with or without nv/flashlight
- Installation methods streamlined
Public test version 1.2 is out!
This update features a new, smaller artefact icon with options to return the icon size to what it was in the initial release. Also featured is an improved Svarog detector texture which should eliminate visibility issues during certain times of night, with NV and flashlight! This change is comaptible with both the vanilla Svarog texture and the yellow texture added by the SAH add-on.
Hopefully this update is to everyone's liking and here's to being issue free! However, if you do have any issues at all while using the new version then please do let me know so I can see if it's possible for me to fix it!
Forgot to include the improved Svarog texture in the vanilla install option. I've re-uploaded it with said texture included as it was supposed to be.
Apologies if there are any vanilla users who were disappointed in any way by this or felt that my claims seemed to be false as a result.
I would like to mention that this mod is almost completely compatible with CoC 1.5, the only changes made can be included by merging the changed parts of the config files included with this add-on.
However, I will not be personally updating this mod until 1.5 is released at the least; possibly not even until SAH is updated for 1.5 compatibility. If anyone would like to do it for themselves, however, all you need is Notepad++ to merge the changes and the AXR toolset to extract the vanilla database from your CoC 1.5r2/3 install.
In the next update I will also be removing the old size icon options from the download due to not personally finding them useful as I am completely happy with the present size of the artefact icon. However, if there are users who do prefer the older size then I encourage you to let me know in response to this comment; as long as there are people who use it then I will continue to include it as an option.
Thank you all for the 50+ downloads, I hope everyone who has given my add-on a chance have found it useful and have been able to enjoy it without too many issues or frustrations. I'm always open to constructive criticism and advice/ideas on how to improve this add-on or add more relevant features and I do hope that anyone who has anything to say will happy to do so!
I really liked a similar mod for CoP, and now you make one for CoC, that's beautiful. Will you make one for Call of Misery?
Hello, thank you very much for your comment!
While I have not played CoM myself, I don't see a reason why I couldn't add CoM compatibility to future releases. My only concern is that it might not be received well or used much as what my add-on does to the detectors to make their screens more visible isn't entirely realistic. I'm unsure if users would find it to have a negative impact on their experience for this reason.
However, I will definitely look to add CoM compatibility to further releases, providing that there are no protests against this in the interim!
welshguy08 Online
2secs ago
great mod well done but where do you get svarog from please looted many stashs no luck keep up the good work
"thanks bro, you really helped me out"
Is this compatable with 1.5?