Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
You really think you can run faster than a hungry dog? Balanced movement speed for player and some 4 legged mutants. Read full changes -->
Does the player now walk and run at the same speed as human-NPCs?
I only changed Sprint, Crouch, and Back-run values on the player. Walk and Run speed were not modified, and I didn't modify human NPCs speeds because they get very far in the companion mode as it is. But I will make that change on 1.55 due to the fact that NPCs sprint to catch up with you.
Well humans can run faster than dogs especially if adrenaline kicks in...
Is it possible to toggle walk? Like it is possible to toggle crouch. Checking out buildings in ironman mode would be much more immersive. Holding shift is a pain
when are you going to update the mod to 1.5