Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report :: PhotoRealistic Zone 1.4 ::
Filename
PhotoRealisticZone_v1.4.7z
Category
Effects GFX
Licence
Proprietary
Uploader
l00
Added
Updated
Size
7.05mb (7,397,400 bytes)
Downloads
10,184 (2 today)
MD5 Hash
3f8133d33c3e60b80043fa0bcc378e9a
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Description

"PhotoRealistic Zone" is a Reshade/MasterEffect mod which improves the dated graphics of the Stalker series to the 2015 standards. >>Compatible with every renderer of every Stalkers games & mods<< Read full description by clicking

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:: PhotoRealistic Zone 1.4 ::
Comments  (0 - 50 of 90)
ClaneLord
ClaneLord

I really like this and the only issue I got is often the sky is extremely bright, blinding almost.

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l00 Author
l00

Thank you ClaneLord.
It's hard to keep a good light balance for every type of weathers and skybox.
Try lowering the "#define Exposure" between "200" and "0" in the "//TONEMAP" section of the "MasterEffect.h" file, it may suits you best.

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Amoch
Amoch

That is an issue with CoCh itself, not any mod.

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slawr34
slawr34

Bit late here but it's most likely CoC's default Atmosfear preset.

Try going into Atmosfear options and return the brightness settings to default. It makes the game look much better regardless I found.

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l00 Author
l00

Also, changing the "r2_tonemap_adaptation" to something like 5 or 10 can help. It speed up the time that the eyes adapt from the dark to light. (and vice versa)

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Ducimus
Ducimus

So far so good in DX11. I like it. I had to turn off the HUD masking due to alignment issues, and dynamic DOF because it was just too much. Aside from that, I don't think I could ask for a better visual improvement thus far.

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l00 Author
l00

Thank you Ducimus. I'm working on the v1.2 right now, tweaking some stuffs here and there. I'll think about reducing a bit the DOF for the dx11 too.

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Guest
Guest

Amazing mod O_o Thank you very much for this !
10/10

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l00 Author
l00

Thank you, I'm glad you like it.

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Guest
Guest

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savagesouls
savagesouls

Don't worry I made it work and it looks amazing ! i've searched the forum for other similar issue, and a guy with Arma 3 found the solution. It was to simply rename the dxgi.dll to d3d11.dll

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l00 Author
l00

Cool, I thought about this but I wasn't sure at all.
I'll note this in the description.
Thank you and have fun in the zone.

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savagesouls
savagesouls

Thank you for this nice mod ^^

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kazeniruchi
kazeniruchi

Great job! Looks good

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Emmet.Otter
Emmet.Otter

Never mind, found it!

This add-on is simply amazing!!!!!!!

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l00 Author
l00

It's nice to read, thank you.

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Guest
Guest

Awesome mod !!!

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l00 Author
l00

Thx !

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Emmet.Otter
Emmet.Otter

BTW, have you ever made this for Lost Alpha?

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l00 Author
l00

There's no need for that, IT WORKS for Lost Alpha, like it works for every other Stalkers's mods or games. It's in the description.
I tried, it looks good.

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Emmet.Otter
Emmet.Otter

I just tried it on LA but it doesnt load. It crashes. What preset renderer do you use? I play LA on DX10.
I hope we dont get too off course here on a CoC addon

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l00 Author
l00

I tried all the presets for all the renderer with L.A. It worked perfectly fine. Just put everything in the bin folder of the game, where XR_3DA is.

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l00 Author
l00

I tried again to be sure, but again : it works.
Here's a split screen with the full preset on dx10.1 maxed out:
I.imgur.com

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Emmet.Otter
Emmet.Otter

Ok, I sent you a private message.

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l00 Author
l00

Ok guys, v1.4 is up and it's the last public release I'll do !
(for real, I swear :D)
I just wanted you to have the same PRZ settings I use for the past few days.

Now, you are fully free to enhance and release a better version of PRZ, or just use the dlls/masterEffect files for your own mods.
(Just credit me if you use some of my settings, it would be nice.)

There is also a new and updated FAQ-TROUBLESHOOTING.txt file, be sure to read it before asking me for something.

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v1ld
v1ld

Thanks for this, the color correction alone is a win on every mod I've tried so far. I like that it works fine with existing complex shaders like in OGSE 0692 and AA2 without any problems - I just disable DoF and other effects as necessary. Also works fine with RadeonPro injecting its own SMAA shaders, letting me disable it here.

Your license is great, good to see that explicit sharing!

Thanks!

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l00 Author
l00

You are welcome.

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narrator01
narrator01

I have tried every single fax listed in the FAQ and keep having a crash to desktop upon trying to run with this mod installed. I am running Windows 10, directx 12 (but am running the game at directx11). Any help is appreciated

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Guest
Guest

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Darkside1227
Darkside1227

Having an issue where once the render loads the graded are degraded and the mask is black. Or I get a black screen with no crash. I folower install to the letter, and am running the game in dx9 with the proper master shade in place. Does any one know what could be causing this. I had the reshade installed on stalker before and it worked.

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Darkside1227
Darkside1227

Sorry for double post

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BruceHolt
BruceHolt

Is there a way to disable the chromatic aberration in this?

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l00 Author
l00

Hi guys, sorry for the late response, I'm modding Fallout 4 this last month.

BruceHolt> Yes, the procedure is written in the read me included with the preset, as well as how to enable/disable other fxs.

Narrator> Try installing DirectX End-User Runtimes (June 2010) if you haven't done it yet, it is linked in the home of ReShade website as a requirement : Microsoft.com

Windows 10 can be very problematic with dx wrappers, and I know that some people have encountered problems with a particular windows update, and solved it by uninstalling it. Just google, you'll find it quickly.
Usually, changing dxgi.dll for d3d11.dll works.

If you are using the Steam link system, know that since a few updates it doesn't work anymore with ReShade wrappers.

Darkside> I don't understand your issue. My preset worked before and now you have "graded degraded" ? Uninstalling and fresh reinstalling the whole preset doesn't work ?

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l00 Author
l00

By the way, I've learned a couple of things lately while making a preset for FO4, I'll probably update PRZ later.

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Emmet.Otter
Emmet.Otter

Looking forward to that =)

Thanks for all your effort.

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Emmet.Otter
Emmet.Otter

BTW, how is FO4 compared to Stalker? Gameplay wise I mean?

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l00 Author
l00

There isn't any real comparison possible. Fo4 is good, I like it a lot and I like modding it a lot more, but it isn't the same gameplay, because it's clearly not the same public aimed in the first place.
If I had to compare Stalker with Fallout 4, I would say that Fallout 4 is some sort of Stalker for kids.
Stalker is way more harsh to play, not mentioning the background.
The only thing that both games have in common is the bugs and a quite alive modding community. :]
Here is what I'm working on : Nexusmods.com?

Reply Good karma+3 votes
elunium
elunium

Beautiful preset! i absolutly love it, unfortunately all must have a but, and my but is that i play misery 2.1.1. The game runs smoothly and looks gorgeous but the HUD is messed up because of obvious reasons, there is no way i'm unninstalling this preset though. So i'm here to ask if there anyway to fix the HUD issue, like disabling the changes that this preset does to the HUD or maybe a Misery version -that would be incredible, no changes in the preset, just a compatibility patch you know-...

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elunium
elunium

and i'm think the DoF is getting very intrusive, specially in the inventory and chatbox, is there a way to disable it?

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l00 Author
l00

Thanks, appreciate.
If you give me a screenshot from Misery ( do it while looking at a bright sky, without your weapon) I'll do a mask for you.
About everything else, all the answers are in the readme included in the archive.
I'll see later this month if I can make an Enb or a reshade framework instead of Mastereffect so users can toggle off the blur ingame. (or if I can make it work with Enb, there shouldn't be HUD blur anymore)

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Vertix10
Vertix10

Where should I put those files , to bin folder or to _bin folder ?

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l00 Author
l00

_Bin folder. You shouldn't have another bin folder with COC. (Unless you installed COC in the same folder as COP, which isn't recommended.)

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CzechDeath
CzechDeath

I want this mod to work SOOO MUCH! but:

* Detected CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz [GenuineIntel], F6/M14/S3, 4008.00 mhz, 27-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 4/8

Initializing File System...
using fs-ltx fsgame_coc.ltx
FS: 48221 files cached 48 archives, 8072Kb memory used.
Init FileSystem 0.739707 sec
'xrCore' build 6090, Oct 8 2015

EH: A5B392395726B52A1F213868CE37804F

-----loading e:\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
-----loading e:\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
stack trace:

Right when I try to launch the game... but it just runs in to unexpected error... DAM... and the screenshots look great!

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CzechDeath
CzechDeath

OK the d3d11.dll trick worked... how to turn off that dynamic dof =D

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xenotekno
xenotekno

Actually playing with Light preset (and with smaa kicked in master effects) and it's really satisfying. Only the same 'too bright' problem but we all know how it's hard to calibrate. Good job mate ;)

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VelesTheStalker
VelesTheStalker

for some reason i do get alot of fps loss on DX9 (objects dynamic lightning). Anyone know how to fix it?

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efohex
efohex

[s]Hi, my download keeps failing with "Virus detected". I'm running windows 10, and it's windows defender blocking it. I'll work around, as you seem so legit. But so you know it's happening.[/s]

Edit. Downloaded from a mirror with no issue

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tsěsarĭ
tsěsarĭ

Same was happening to me as well with multiple downloads on Moddb, seems like a Win10/Defender issue.

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tsěsarĭ
tsěsarĭ

I never leave home without my AK or my Photorealistic Zone :) seriously man, bravo, this is easily the best visual improvement one could download for CoC.

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LiterallyJaeger
LiterallyJaeger

I play with no HUD, how do I remove that Overlay texture?

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l00 Author
l00

It's explained in the ReadMe.

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