Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Display the names of units (mutants, zombies) in English. For 1.44.22 only.
Can i use this on COC 1.5 ? or it's only for 1.4.22
No unfortunately this is only for 1.44.22.
But if want the same addon (in english) just for 1.5? Then go download this one
Moddb.com
I should probably have clarified this in the title, rather than in the description, it might be misleading to those who don't read the description.
Thanks i'll try it out ;)
there will be mutants marked their no exeist
IF you're referring to some of the dots when there are no mutants nearby, those are the spawn points for mutants.
The only downside with this mod is that when i open the map and zoom out i get low framerate, other than that it works great.
it conflicts with smurths dynamic hud c4 option does anybody know how to fix it?
hi sir i hope u have a nice day, so i have this problem:
----------------------------------------------------
Expression :g_uiSpotXml->NavigateToNode(path_base,0)
Function :CMapLocation::LoadSpot
File :map_location.cpp
Line 102
Description :XML node not found in file map_spots.xml
Arguments :warfare_stalker_spot
stack trace:
001B:00563813 xrCore.dll, xrDebug::fail()
press OK to abort execution
----------------------------------------------------
and in the part of "Arguments" in some cases appear things like:
"warfare_mutant_spot"
"warfare_monolith_spot"
i hope u can help me
greets!