Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Better torch / flashlight for COC
Filename
Better_torch.zip
Category
Effects GFX
Licence
Proprietary
Uploader
TGP96
Added
Size
28.13kb (28,800 bytes)
Downloads
9,459 (5 today)
MD5 Hash
009403558aabc3839197b49c2c41128b
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Description

Another simple addon that gives you better torch! Screenshots? Click READ MORE! ->

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Better torch / flashlight for COC
Comments
icone
icone

This is a really nice addon, thanks!

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Genion23
Genion23

This will help until Gunslinger mod with its handeheld flashlight and weapon flashlights gets released, gets an english translation AND gets ported to COC... so in 38 years. ;)
Thanks!

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Alundaio Creator
Alundaio

Is handheld flashlight something people actually want? I'm the one who put that in Misery and could probably do it properly now with source code but I remember reading a lot of comments about how stupid it was.

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LukeFerreira
LukeFerreira

Why not? More stuff is always welcome.

I thought the handheld flashlight in Misery worked fine, those people were probably just whinning about it because the headlamp consumes energy.

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burguois
burguois

I think it got a bad rep because it just seems rather unnecessary and illogical.

Having to choose between a flashlight and a gun seems like a stupid decision. It was stupid in Doom 3 (hence all the "duct tape" jokes), and it seems even more stupid in Stalker where the problem has been solved by having a torch that you strap to your head, in the actual proper game.

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TGP96 Author
TGP96

I'd say handheld flashlight would be a great addon, only if there would be enough diversity in the mod. This case is somewhat dealt in Misery, but COC has only the basic/vanilla mechanics covered up.

What I mean, is that player could be driven to situation where he needs to use this "extra action" to simply get a flashlight out, while everything else from player's controls is still very easy and simple.

I'm NOT saying that simplified- nor extra detailed gameplay would be a good or a bad thing. Both are very enjoyable as far as they don't cause any unnecessary annoyance.

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niick
niick

I really like the handheld flashlight thing and it's nicely balanced.
You want to use flashlight with every weapon? Pay for it.
You want to save your money? Fine, but you have to trade something for it, in this case - your ability to fight in every condition.

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Amoch
Amoch

Please no, handheld flashlight makes very little sense in terms of gameplay, esp. in a game like STALKER with many dark areas (and playing during the night).

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RexHunter99
RexHunter99

I know I'm over a year late... but yes. I always feel STALKER starts you off with too much gear, particularly CoP and would love it if you spawned in with a knife, pistol, handheld flashlight and just rags for clothes, adds to the entire gimmick of the place being brutally harsh to humans. Then of course having headlamp 'helmet' items to replace the hand held flashlight and helmets with upgrades to enable built in flashlights would top it all off. The handheld flashlight would gate a lot of the mid-teir and end-game stuff better... right now in COP since you spawn with an AKS74U and sunrise suit, you're basically set right up until you get to Pripyat.

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l00
l00

Nice addon, very useful. Thank you !

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yoshjoz
yoshjoz

This was a really nice mod in 1.3.2, will it work with 1.4?

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yoshjoz
yoshjoz

It works and is still a great atmosphere enhancer!

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Jimbles_Notronbo
Jimbles_Notronbo

According to Chrome, your mod is "malicious." PLEASE update and fix, as I'd love to download the mod, but I don't want any malware on my computer, or for Chrome to cockblock me. PLS FIX

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onadra
onadra

Does this work on DirextX 9 (Basic)?

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onadra
onadra

Well I think it should, but for some reason, I have the old glow texture. I've tried on other renderers as well, also reinstalling doesn't help... Funny, it was working before O_o

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NOMADsGameRants
NOMADsGameRants

I like the idea of a hand held torch as a starting light source, makes getting the head lamp, or a gun light something to aim for. To make it useful throughout the game, consider having it as a wind up version, so it is useful as a backup if you run out of batteries. Another type of flashlight could be a large, heavy battery operated one that is very powerful - more so than the headlamp and gunlight. Better able to temporarily blind opponents and can be used as a club. And if you want it, you pay for it.

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Devana25
Devana25

Well now flashlights will actually be usable in outdoor areas. Thanks!

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swipe
swipe

The mod works great until it gets foggy. Then it's almost useless because it bugs out. Even if you're indoors while it's foggy outside the light does not work. It's flickering and blanked out in spots.

Is there something I can do to fix this?

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