Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Simply adds 33 new artifacts to Call of Chernobyl 1.4.22. REMOVED THE QUICK TRAVEL MOD THAT WAS SOMEHOW INCLUDED!
Here is the original Russian version: Stalker-gaming.ru
From the source:
"The addon is fully compatible with DRXCoCQuestlines 1.21 - adaptation is not required. The addon is NOT compatible with the mod "SGM + COC" - he has to get turned on, so to put it is not necessary!"
This mod only affects artifacts and anomalies.There is a compatibility patch in the file that works with AO, Outfits Addon, ItemSoip, MLR3, OWR, and STCOP. The mod works, I've found the new artifacts in stashes, but haven't tested to see if they show up in anomalies yet.
This is just a translation of a mod found on a Russian Stalker forum. It adds 33 new artifacts, I just translated their descriptions and names. Has compatibility patches for all the big CoC mods. Anomalies should spawn these artifacts randomly, but I haven't really tested it much. No idea if they are fair and balanced or not, but they all look nice.